Event Core

by Drayic

A Plugin That Has So Many dif Events.

1.21x Paper Spigot Purper
Lifetime access$14.99
USD

Product rating

2.01 rating

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Not worth the amount★★ · peak

looks ai coded alot of bugs and very low quality looks like not alot of effort was put into it but there are still alot of good things.

Product description

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yaml
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settings:
  prefix: "&8[&6EventCore&8]&r"

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supply-drop:
  spawn-height: 35
  fall-seconds: 6.0
  despawn-when-empty: true
  fall-tick-rate: 2
  fall-speed: 0.4
  expiry:
    falling-timeout-seconds: 120
    landed-lifetime-seconds: 600
  random-spawn:
    min-x: -500
    max-x: 500
    min-z: -500
    max-z: 500
  rewards:
    bronze:
      - material: GOLD_NUGGET
        amount: 5-10
        chance: 1.0
      - material: COOKED_BEEF
        amount: 2-4
        chance: 0.8
      - material: IRON_INGOT
        amount: 1-3
        chance: 0.5
    silver:
      - material: GOLD_INGOT
        amount: 3-6
        chance: 1.0
      - material: DIAMOND
        amount: 1-2
        chance: 0.6
      - material: EXPERIENCE_BOTTLE
        amount: 3-5
        chance: 0.8
    gold:
      - material: DIAMOND
        amount: 2-4
        chance: 1.0
      - material: GOLD_INGOT
        amount: 5-8
        chance: 1.0
      - material: EXPERIENCE_BOTTLE
        amount: 5-10
        chance: 0.9
      - material: SADDLE
        amount: 1
        chance: 0.3
    diamond:
      - material: DIAMOND
        amount: 4-8
        chance: 1.0
      - material: NETHERITE_SCRAP
        amount: 1-2
        chance: 0.5
      - material: EXPERIENCE_BOTTLE
        amount: 8-16
        chance: 1.0
      - material: ELYTRA
        amount: 1
        chance: 0.05
    netherite:
      - material: NETHERITE_INGOT
        amount: 1-2
        chance: 1.0
      - material: DIAMOND
        amount: 6-12
        chance: 1.0
      - material: EXPERIENCE_BOTTLE
        amount: 16-32
        chance: 1.0
      - material: TOTEM_OF_UNDYING
        amount: 1
        chance: 0.1

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smp-start:
  grace-duration-seconds: 1800
  lift-speed: 2.5
  lift-ticks: 25
  spin-ticks: 80
  orbit-radius: 22.0
  launch-speed: 15.0
  bossbar-title: "&aMining Grace &7— &3PvP Disabled"
  give-food-on-start: true
  difficulty: NORMAL
  start-broadcast: "&6&lSMP START! &aMining grace beginning &7— &ePvP disabled for &6{minutes} minutes&a!"
  mode2:
    server-name: "My Cool SMP"
    initial-border-size: 20.0
    final-border-size: 2000.0
    border-expand-seconds: 60
    mode2-give-food-on-start: true

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bounty:
  glow: true
  max-active: 3
  coord-leak:
    enabled: true
    interval-seconds: 10

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koth:
  center:
    world: "world"
    x: 0.0
    y: 64.0
    z: 0.0
  range: 15.0
  duration-minutes: 10
  y-tolerance:
    above: 5
    below: 0

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tnt-tag:
  duration-seconds: 60

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freeze-tag:
  duration-seconds: 180

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hide-and-seek:
  duration-minutes: 30
  seeker:
    head-start-seconds: 15
  hider-ping:
    enabled: true
    interval-minutes: 1.0
    sound: block.note_block.bell
    volume: 1.0
    pitch: 1.2
  disguise:
    solidify-seconds: 5
    item: NETHER_STAR
    blocks:
      - POPPY
      - GRASS_BLOCK
      - OAK_LOG
      - STONE
      - PUMPKIN
      - HAY_BLOCK
      - CRAFTING_TABLE

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chat-questions:
  timeout-seconds: 30
  messages:
    question-prefix: "&6&l❓ QUESTION &r&7— "
    winner: "&6&l❓ QUESTION &r&a{player} &aanswered correctly and won the rewards!"
    expired: "&6&l❓ QUESTION &r&7— Time's up! Nobody answered correctly."
  questions:
    - { q: "What is 7 x 8?", a: "56" }
    - { q: "What is 12 x 12?", a: "144" }
    - { q: "What is 15 + 27?", a: "42" }
    - { q: "What is 100 - 37?", a: "63" }
    - { q: "What is 9 x 9?", a: "81" }
    - { q: "What is 144 divided by 12?", a: "12" }
    - { q: "What is 6 x 7?", a: "42" }
    - { q: "What is 50 + 75?", a: "125" }
    - { q: "What is 200 - 88?", a: "112" }
    - { q: "What is 8 x 8?", a: "64" }
    - { q: "What is the square root of 64?", a: "8" }
    - { q: "What is 3 to the power of 4?", a: "81" }
    - { q: "What is 25% of 200?", a: "50" }
    - { q: "What is 17 x 3?", a: "51" }
    - { q: "What is 11 x 11?", a: "121" }
    - { q: "What is 72 divided by 8?", a: "9" }
    - { q: "What is 13 x 7?", a: "91" }
    - { q: "What is 5 to the power of 3?", a: "125" }
    - { q: "What is 50% of 340?", a: "170" }
    - { q: "How many degrees are in a right angle?", a: "90" }
    - { q: "How many sides does a hexagon have?", a: "6" }
    - { q: "What is the square root of 121?", a: "11" }
    - { q: "What is 2 to the power of 8?", a: "256" }
    - { q: "What is 19 x 4?", a: "76" }
    - { q: "What is 10% of 450?", a: "45" }
    - { q: "What is 16 x 6?", a: "96" }
    - { q: "How many degrees in a triangle total?", a: "180" }
    - { q: "What is 63 divided by 9?", a: "7" }
    - { q: "What is 14 x 8?", a: "112" }
    - { q: "What is 75% of 80?", a: "60" }
    - { q: "What planet is closest to the Sun?", a: "mercury" }
    - { q: "What is the chemical symbol for gold?", a: "au" }
    - { q: "How many bones are in the adult human body?", a: "206" }
    - { q: "What gas do plants absorb from the air?", a: "carbon dioxide" }
    - { q: "What is the chemical symbol for water?", a: "h2o" }
    - { q: "How many chromosomes do humans have?", a: "46" }
    - { q: "What is the speed of light in km/s (rounded)?", a: "300000" }
    - { q: "What planet is known as the Red Planet?", a: "mars" }
    - { q: "What is the powerhouse of the cell?", a: "mitochondria" }
    - { q: "What element has the atomic number 1?", a: "hydrogen" }
    - { q: "How many planets are in our solar system?", a: "8" }
    - { q: "What is the largest organ in the human body?", a: "skin" }
    - { q: "What gas makes up most of Earth's atmosphere?", a: "nitrogen" }
    - { q: "What is the chemical symbol for iron?", a: "fe" }
    - { q: "What force keeps us on the ground?", a: "gravity" }
    - { q: "How many chambers does the human heart have?", a: "4" }
    - { q: "What is the chemical symbol for sodium?", a: "na" }
    - { q: "What layer protects Earth from UV rays?", a: "ozone" }
    - { q: "What is the hardest natural substance on Earth?", a: "diamond" }
    - { q: "How many teeth does an adult human have?", a: "32" }
    - { q: "What is the most spoken language in the world?", a: "mandarin" }
    - { q: "How many hours are in a week?", a: "168" }
    - { q: "How many days are in a leap year?", a: "366" }
    - { q: "What is the capital of France?", a: "paris" }
    - { q: "How many seconds are in one hour?", a: "3600" }
    - { q: "What is the largest ocean on Earth?", a: "pacific" }
    - { q: "How many minutes are in a day?", a: "1440" }
    - { q: "What is the tallest mountain in the world?", a: "everest" }
    - { q: "How many weeks are in a year?", a: "52" }
    - { q: "What is the capital of Japan?", a: "tokyo" }
    - { q: "How many continents are there?", a: "7" }
    - { q: "What is the longest river in the world?", a: "nile" }
    - { q: "How many zeros are in one million?", a: "6" }
    - { q: "What is the capital of Australia?", a: "canberra" }
    - { q: "How many countries are in the world?", a: "195" }
    - { q: "What currency does Japan use?", a: "yen" }
    - { q: "What is the smallest country in the world?", a: "vatican" }
    - { q: "How many letters are in the English alphabet?", a: "26" }
    - { q: "What is the capital of Brazil?", a: "brasilia" }
    - { q: "How many sides does an octagon have?", a: "8" }
    - { q: "What ocean is between Europe and America?", a: "atlantic" }
    - { q: "What color does red and blue make?", a: "purple" }
    - { q: "How many strings does a standard guitar have?", a: "6" }
    - { q: "What is the most popular sport in the world?", a: "football" }
    - { q: "How many keys does a standard piano have?", a: "88" }
    - { q: "What is the fastest land animal?", a: "cheetah" }
    - { q: "How many players are on a football team?", a: "11" }
    - { q: "What animal is known as the King of the Jungle?", a: "lion" }
    - { q: "How many players are on a basketball team?", a: "5" }
    - { q: "What is the largest planet in our solar system?", a: "jupiter" }
    - { q: "How many players are in a volleyball team?", a: "6" }
    - { q: "What is the lightest gas?", a: "hydrogen" }
    - { q: "How many innings are in a baseball game?", a: "9" }
    - { q: "What is the national animal of Australia?", a: "kangaroo" }
    - { q: "How long in minutes is a standard football match?", a: "90" }
    - { q: "What do bees produce?", a: "honey" }
    - { q: "How many players on each side in rugby union?", a: "15" }
    - { q: "What is the largest desert in the world?", a: "sahara" }
    - { q: "How many points is a touchdown worth in American football?", a: "6" }
    - { q: "What animal has the longest neck?", a: "giraffe" }
    - { q: "How many players are in a cricket team?", a: "11" }
    - { q: "What is water's boiling point in Celsius?", a: "100" }
    - { q: "How many rings are on the Olympic flag?", a: "5" }
    - { q: "What is the currency of the UK?", a: "pound" }
    - { q: "How many events are in a decathlon?", a: "10" }
    - { q: "What is the most abundant metal in Earth's crust?", a: "aluminum" }
    - { q: "How many gold medals did Usain Bolt win at one Olympics?", a: "3" }

# ██╗░░██╗███████╗░█████╗░██████╗░████████╗███████╗
# ██║░░██║██╔════╝██╔══██╗██╔══██╗╚══██╔══╝██╔════╝
# ███████║█████╗░░███████║██████╔╝░░░██║░░░███████╗
# ██╔══██║██╔══╝░░██╔══██║██╔══██╗░░░██║░░░╚════██║
# ██║░░██║███████╗██║░░██║██║░░██║░░░██║░░░███████║
# ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
max-hearts: 20
min-hearts: 3
starting-hearts: 10

# ███████╗░██████╗░█████╗░██╗░░░██╗███████╗███╗░░░██╗░██████╗░███████╗██████╗░    ██╗░░██╗██╗░░░██╗███╗░░░██╗████████╗
# ██╔════╝██╔════╝██╔══██╗██║░░░██║██╔════╝████╗░░██║██╔════╝░██╔════╝██╔══██╗    ██║░░██║██║░░░██║████╗░░██║╚══██╔══╝
# ███████╗██║░░░░░███████║██║░░░██║█████╗░░██╔██╗░██║██║░░███╗█████╗░░██████╔╝    ███████║██║░░░██║██╔██╗░██║░░░██║░░░
# ╚════██║██║░░░░░██╔══██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║██║░░░██║██╔══╝░░██╔══██╗    ██╔══██║██║░░░██║██║╚██╗██║░░░██║░░░
# ███████║╚██████╗██║░░██║░╚████╔╝░███████╗██║░╚████║╚██████╔╝███████╗██║░░██║    ██║░░██║╚██████╔╝██║░╚████║░░░██║░░░
# ╚══════╝░╚═════╝╚═╝░░╚═╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░╚═════╝░╚══════╝╚═╝░░╚═╝    ╚═╝░░╚═╝░╚═════╝░╚═╝░░╚═══╝░░░╚═╝░░░
scavenger:
  duration-minutes: 30
  items:
    - { material: CREAKING_HEART,   name: "Creaking Heart" }
    - { material: DANDELION,        name: "Golden Dandelion" }
    - { material: DRIED_GHAST,      name: "Dried Ghast" }
    - { material: SEA_LANTERN,      name: "Sea Lantern" }
    - { material: CHAINMAIL_HELMET, name: "Chainmail Helmet" }
    - { material: RABBIT_FOOT,      name: "Rabbit's Foot" }
    - { material: BAMBOO_BLOCK,     name: "Block of Bamboo" }
    - { material: POISONOUS_POTATO, name: "Poisonous Potato" }
    - { material: PUFFERFISH_BUCKET, name: "Bucket of Pufferfish" }

# ███████╗███╗░░░██╗██████╗░    ███████╗██╗░░░██╗███████╗███╗░░░██╗████████╗
# ██╔════╝████╗░░██║██╔══██╗    ██╔════╝██║░░░██║██╔════╝████╗░░██║╚══██╔══╝
# █████╗░░██╔██╗░██║██║░░██║    █████╗░░██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░
# ██╔══╝░░██║╚██╗██║██║░░██║    ██╔══╝░░╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░
# ███████╗██║░╚████║██████╔╝    ███████╗░╚████╔╝░███████╗██║░╚████║░░░██║░░░
# ╚══════╝╚═╝░░╚═══╝╚═════╝░    ╚══════╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░
end:
  pvp-lock-seconds: 60

# ░█████╗░███████╗███████╗░█████╗░███████╗███████╗██╗███╗░░░██╗
# ██╔══██╗██╔════╝██╔════╝██╔══██╗██╔════╝██╔════╝██║████╗░░██║
# ███████║███████╗███████╗███████║███████╗███████╗██║██╔██╗░██║
# ██╔══██║╚════██║╚════██║██╔══██║╚════██║╚════██║██║██║╚██╗██║
# ██║░░██║███████║███████║██║░░██║███████║███████║██║██║░╚████║
# ╚═╝░░╚═╝╚══════╝╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝╚═╝╚═╝░░╚═══╝
assassin:
  kill-heart-reward: 2
  target-time-minutes: 30
  duration-minutes: 30
  remove-cap-for-winner: true

# ░█████╗░███╗░░░██╗░██████╗░███╗░░░██╗██╗░░░██╗███╗░░░███╗░██████╗░██╗░░░██╗███████╗
# ██╔══██╗████╗░░██║██╔═══██╗████╗░░██║╚██╗░██╔╝████╗░████║██╔═══██╗██║░░░██║██╔════╝
# ███████║██╔██╗░██║██║░░░██║██╔██╗░██║░╚████╔╝░██╔████╔██║██║░░░██║██║░░░██║███████╗
# ██╔══██║██║╚██╗██║██║░░░██║██║╚██╗██║░░╚██╔╝░░██║╚██╔╝██║██║░░░██║██║░░░██║╚════██║
# ██║░░██║██║░╚████║╚██████╔╝██║░╚████║░░░██║░░░██║░╚═╝░██║╚██████╔╝╚██████╔╝███████║
# ╚═╝░░╚═╝╚═╝░░╚═══╝░╚═════╝░╚═╝░░╚═══╝░░░╚═╝░░░╚═╝░░░░░╚═╝░╚═════╝░░╚═════╝░╚══════╝
anonymous:
  black-skin: true
  skin: ""
  name: "&8Anonymous"
  name-above-head: true

# ███████╗██╗███╗░░░███╗░██████╗░███╗░░░██╗    ███████╗░█████╗░██╗░░░██╗███████╗
# ██╔════╝██║████╗░████║██╔═══██╗████╗░░██║    ██╔════╝██╔══██╗╚██╗░██╔╝██╔════╝
# ███████╗██║██╔████╔██║██║░░░██║██╔██╗░██║    ███████╗███████║░╚████╔╝░███████╗
# ╚════██║██║██║╚██╔╝██║██║░░░██║██║╚██╗██║    ╚════██║██╔══██║░░╚██╔╝░░╚════██║
# ███████║██║██║░╚═╝░██║╚██████╔╝██║░╚████║    ███████║██║░░██║░░░██║░░░███████║
# ╚══════╝╚═╝╚═╝░░░░░╚═╝░╚═════╝░╚═╝░░╚═══╝    ╚══════╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
simon-says:
  display:
    title: true
    action-bar: true
    boss-bar: true
  spare-seconds: 0.5
  announce-mistakes: false
  losers-die: false
  round-seconds: 5
  simon-says-chance: 65
  first-round-delay-seconds: 4
  between-rounds-seconds: 3

# ██████╗░███████╗██████╗░    ██╗░░░░░██╗░██████╗░██╗░░██╗████████╗
# ██╔══██╗██╔════╝██╔══██╗    ██║░░░░░██║██╔════╝░██║░░██║╚══██╔══╝
# ██████╔╝█████╗░░██║░░██║    ██║░░░░░██║██║░░███╗███████║░░░██║░░░
# ██╔══██╗██╔══╝░░██║░░██║    ██║░░░░░██║██║░░░██║██╔══██║░░░██║░░░
# ██║░░██║███████╗██████╔╝    ███████╗██║╚██████╔╝██║░░██║░░░██║░░░
# ╚═╝░░╚═╝╚══════╝╚═════╝░    ╚══════╝╚═╝░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░
red-light:
  display:
    title: true
    action-bar: true
    boss-bar: true
  spare-seconds: 0.5
  announce-mistakes: false
  losers-die: false
  green-min-seconds: 4
  green-max-seconds: 10
  red-min-seconds: 3
  red-max-seconds: 7
  move-tolerance: 0.15

# ██████╗░██╗░░░░░░█████╗░██╗░░░██╗███████╗██████╗░    ███████╗██╗░░░░██╗░█████╗░██████╗░
# ██╔══██╗██║░░░░░██╔══██╗╚██╗░██╔╝██╔════╝██╔══██╗    ██╔════╝██║░░░░██║██╔══██╗██╔══██╗
# ██████╔╝██║░░░░░███████║░╚████╔╝░█████╗░░██████╔╝    ███████╗██║░█╗░██║███████║██████╔╝
# ██╔═══╝░██║░░░░░██╔══██║░░╚██╔╝░░██╔══╝░░██╔══██╗    ╚════██║██║███╗██║██╔══██║██╔═══╝░
# ██║░░░░░███████╗██║░░██║░░░██║░░░███████╗██║░░██║    ███████║╚███╔███╔╝██║░░██║██║░░░░░
# ╚═╝░░░░░╚══════╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝╚═╝░░╚═╝    ╚══════╝░╚══╝╚══╝░╚═╝░░╚═╝╚═╝░░░░░
player-swap:
  interval-seconds: 45

# ██╗███╗░░░██╗██╗░░░██╗███████╗███╗░░░██╗████████╗░██████╗░██████╗░██╗░░░██╗    ███████╗██╗░░░░██╗░█████╗░██████╗░
# ██║████╗░░██║██║░░░██║██╔════╝████╗░░██║╚══██╔══╝██╔═══██╗██╔══██╗╚██╗░██╔╝    ██╔════╝██║░░░░██║██╔══██╗██╔══██╗
# ██║██╔██╗░██║██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░██║░░░██║██████╔╝░╚████╔╝░    ███████╗██║░█╗░██║███████║██████╔╝
# ██║██║╚██╗██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░██║░░░██║██╔══██╗░░╚██╔╝░░    ╚════██║██║███╗██║██╔══██║██╔═══╝░
# ██║██║░╚████║░╚████╔╝░███████╗██║░╚████║░░░██║░░░╚██████╔╝██║░░██║░░░██║░░░    ███████║╚███╔███╔╝██║░░██║██║░░░░░
# ╚═╝╚═╝░░╚═══╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░    ╚══════╝░╚══╝╚══╝░╚═╝░░╚═╝╚═╝░░░░░
inventory-swap:
  interval-seconds: 60

# ██╗███╗░░░██╗██╗░░░██╗███████╗███╗░░░██╗████████╗░██████╗░██████╗░██╗░░░██╗    ███████╗██╗░░██╗██╗░░░██╗███████╗███████╗██╗░░░░░███████╗
# ██║████╗░░██║██║░░░██║██╔════╝████╗░░██║╚══██╔══╝██╔═══██╗██╔══██╗╚██╗░██╔╝    ██╔════╝██║░░██║██║░░░██║██╔════╝██╔════╝██║░░░░░██╔════╝
# ██║██╔██╗░██║██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░██║░░░██║██████╔╝░╚████╔╝░    ███████╗███████║██║░░░██║█████╗░░█████╗░░██║░░░░░█████╗░░
# ██║██║╚██╗██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░██║░░░██║██╔══██╗░░╚██╔╝░░    ╚════██║██╔══██║██║░░░██║██╔══╝░░██╔══╝░░██║░░░░░██╔══╝░░
# ██║██║░╚████║░╚████╔╝░███████╗██║░╚████║░░░██║░░░╚██████╔╝██║░░██║░░░██║░░░    ███████║██║░░██║╚██████╔╝██║░░░░░██║░░░░░███████╗███████╗
# ╚═╝╚═╝░░╚═══╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░    ╚══════╝╚═╝░░╚═╝░╚═════╝░╚═╝░░░░░╚═╝░░░░░╚══════╝╚══════╝
inventory-shuffle:
  interval-seconds: 90

# ░██████╗░██╗░█████╗░███╗░░░██╗████████╗    ███╗░░░███╗░██████╗░██████╗░███████╗
# ██╔════╝░██║██╔══██╗████╗░░██║╚══██╔══╝    ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# ██║░░███╗██║███████║██╔██╗░██║░░░██║░░░    ██╔████╔██║██║░░░██║██████╔╝███████╗
# ██║░░░██║██║██╔══██║██║╚██╗██║░░░██║░░░    ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ╚██████╔╝██║██║░░██║██║░╚████║░░░██║░░░    ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ░╚═════╝░╚═╝╚═╝░░╚═╝╚═╝░░╚═══╝░░░╚═╝░░░    ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
giant-mobs:
  default-scale: 2.0
  max-scale: 5.0
  chance: 100.0

# ████████╗██╗███╗░░░██╗██╗░░░██╗    ███╗░░░███╗░██████╗░██████╗░███████╗
# ╚══██╔══╝██║████╗░░██║╚██╗░██╔╝    ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# ░░░██║░░░██║██╔██╗░██║░╚████╔╝░    ██╔████╔██║██║░░░██║██████╔╝███████╗
# ░░░██║░░░██║██║╚██╗██║░░╚██╔╝░░    ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ░░░██║░░░██║██║░╚████║░░░██║░░░    ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ░░░╚═╝░░░╚═╝╚═╝░░╚═══╝░░░╚═╝░░░    ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
tiny-mobs:
  default-scale: 0.5
  min-scale: 0.25
  chance: 100.0

# ███████╗██╗░░██╗██████╗░██╗░░░░░░██████╗░██████╗░██╗███╗░░░██╗░██████╗░    ███╗░░░███╗░██████╗░██████╗░███████╗
# ██╔════╝╚██╗██╔╝██╔══██╗██║░░░░░██╔═══██╗██╔══██╗██║████╗░░██║██╔════╝░    ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# █████╗░░░╚███╔╝░██████╔╝██║░░░░░██║░░░██║██║░░██║██║██╔██╗░██║██║░░███╗    ██╔████╔██║██║░░░██║██████╔╝███████╗
# ██╔══╝░░░██╔██╗░██╔═══╝░██║░░░░░██║░░░██║██║░░██║██║██║╚██╗██║██║░░░██║    ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ███████╗██╔╝░██╗██║░░░░░███████╗╚██████╔╝██████╔╝██║██║░╚████║╚██████╔╝    ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ╚══════╝╚═╝░░╚═╝╚═╝░░░░░╚══════╝░╚═════╝░╚═════╝░╚═╝╚═╝░░╚═══╝░╚═════╝░    ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
exploding-mobs:
  default-strength: 1.0
  max-strength: 10.0
  break-blocks: true
  set-fire: false

# ██╗░░██╗░██████╗░███████╗████████╗██╗██╗░░░░░███████╗    ░█████╗░███╗░░░██╗██╗███╗░░░███╗░█████╗░██╗░░░░░███████╗
# ██║░░██║██╔═══██╗██╔════╝╚══██╔══╝██║██║░░░░░██╔════╝    ██╔══██╗████╗░░██║██║████╗░████║██╔══██╗██║░░░░░██╔════╝
# ███████║██║░░░██║███████╗░░░██║░░░██║██║░░░░░█████╗░░    ███████║██╔██╗░██║██║██╔████╔██║███████║██║░░░░░███████╗
# ██╔══██║██║░░░██║╚════██║░░░██║░░░██║██║░░░░░██╔══╝░░    ██╔══██║██║╚██╗██║██║██║╚██╔╝██║██╔══██║██║░░░░░╚════██║
# ██║░░██║╚██████╔╝███████║░░░██║░░░██║███████╗███████╗    ██║░░██║██║░╚████║██║██║░╚═╝░██║██║░░██║███████╗███████║
# ╚═╝░░╚═╝░╚═════╝░╚══════╝░░░╚═╝░░░╚═╝╚══════╝╚══════╝    ╚═╝░░╚═╝╚═╝░░╚═══╝╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝╚══════╝╚══════╝
hostile-animals:
  default-damage: 2.0
  max-damage: 20.0
  aggro-range: 16.0
  reach: 2.0
  hit-cooldown-ms: 1000
  chase-speed: 1.4

# ██████╗░██╗███████╗██╗███╗░░░██╗░██████╗░    ██╗░░░░░░█████╗░██╗░░░██╗░█████╗░
# ██╔══██╗██║██╔════╝██║████╗░░██║██╔════╝░    ██║░░░░░██╔══██╗██║░░░██║██╔══██╗
# ██████╔╝██║███████╗██║██╔██╗░██║██║░░███╗    ██║░░░░░███████║██║░░░██║███████║
# ██╔══██╗██║╚════██║██║██║╚██╗██║██║░░░██║    ██║░░░░░██╔══██║╚██╗░██╔╝██╔══██║
# ██║░░██║██║███████║██║██║░╚████║╚██████╔╝    ███████╗██║░░██║░╚████╔╝░██║░░██║
# ╚═╝░░╚═╝╚═╝╚══════╝╚═╝╚═╝░░╚═══╝░╚═════╝░    ╚══════╝╚═╝░░╚═╝░░╚═══╝░░╚═╝░░╚═╝
rising-lava:
  seconds-per-layer: 10.0
  radius: 200
  start-y: -60
  replace-solids: false
  blocks-per-tick: 4000

# ███████╗░█████╗░██╗░░░░░██╗░░░░░██╗███╗░░░██╗░██████╗░    ██████╗░██╗░░░░░░██████╗░░██████╗██╗░░██╗███████╗
# ██╔════╝██╔══██╗██║░░░░░██║░░░░░██║████╗░░██║██╔════╝░    ██╔══██╗██║░░░░░██╔═══██╗██╔════╝██║░██╔╝██╔════╝
# █████╗░░███████║██║░░░░░██║░░░░░██║██╔██╗░██║██║░░███╗    ██████╔╝██║░░░░░██║░░░██║██║░░░░░█████╔╝░███████╗
# ██╔══╝░░██╔══██║██║░░░░░██║░░░░░██║██║╚██╗██║██║░░░██║    ██╔══██╗██║░░░░░██║░░░██║██║░░░░░██╔═██╗░╚════██║
# ██║░░░░░██║░░██║███████╗███████╗██║██║░╚████║╚██████╔╝    ██████╔╝███████╗╚██████╔╝╚██████╗██║░░██╗███████║
# ╚═╝░░░░░╚═╝░░╚═╝╚══════╝╚══════╝╚═╝╚═╝░░╚═══╝░╚═════╝░    ╚═════╝░╚══════╝░╚═════╝░░╚═════╝╚═╝░░╚═╝╚══════╝
falling-blocks:
  delay-blocks: 5

# ███╗░░░███╗░██████╗░██████╗░    ░█████╗░██████╗░░██████╗░░██████╗░█████╗░██╗░░░░░██╗░░░██╗██████╗░███████╗███████╗
# ████╗░████║██╔═══██╗██╔══██╗    ██╔══██╗██╔══██╗██╔═══██╗██╔════╝██╔══██╗██║░░░░░╚██╗░██╔╝██╔══██╗██╔════╝██╔════╝
# ██╔████╔██║██║░░░██║██████╔╝    ███████║██████╔╝██║░░░██║██║░░░░░███████║██║░░░░░░╚████╔╝░██████╔╝███████╗█████╗░░
# ██║╚██╔╝██║██║░░░██║██╔══██╗    ██╔══██║██╔═══╝░██║░░░██║██║░░░░░██╔══██║██║░░░░░░░╚██╔╝░░██╔═══╝░╚════██║██╔══╝░░
# ██║░╚═╝░██║╚██████╔╝██████╔╝    ██║░░██║██║░░░░░╚██████╔╝╚██████╗██║░░██║███████╗░░░██║░░░██║░░░░░███████║███████╗
# ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░    ╚═╝░░╚═╝╚═╝░░░░░░╚═════╝░░╚═════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░░░░╚══════╝╚══════╝
mob-apocalypse:
  default-percent: 200.0
  max-percent: 1000.0
  base-per-wave: 3
  wave-interval-ticks: 200
  spawn-radius: 24.0
  max-per-player: 40

# ████████╗███╗░░░██╗████████╗    ██████╗░░█████╗░██╗███╗░░░██╗
# ╚══██╔══╝████╗░░██║╚══██╔══╝    ██╔══██╗██╔══██╗██║████╗░░██║
# ░░░██║░░░██╔██╗░██║░░░██║░░░    ██████╔╝███████║██║██╔██╗░██║
# ░░░██║░░░██║╚██╗██║░░░██║░░░    ██╔══██╗██╔══██║██║██║╚██╗██║
# ░░░██║░░░██║░╚████║░░░██║░░░    ██║░░██║██║░░██║██║██║░╚████║
# ░░░╚═╝░░░╚═╝░░╚═══╝░░░╚═╝░░░    ╚═╝░░╚═╝╚═╝░░╚═╝╚═╝╚═╝░░╚═══╝
tnt-rain:
  amount: 4
  max-amount: 40
  interval-seconds: 5.0
  height: 18.0
  spread: 6.0
  fuse-ticks: 60
  fuse-jitter-ticks: 20

# ██╗░░░██╗██╗░░██╗░██████╗
# ██║░░░██║██║░░██║██╔════╝
# ██║░░░██║███████║██║░░░░░
# ██║░░░██║██╔══██║██║░░░░░
# ╚██████╔╝██║░░██║╚██████╗
# ░╚═════╝░╚═╝░░╚═╝░╚═════╝
uhc:
  block-golden-apples: false
  block-potions: false

# ██╗░░██╗███████╗░█████╗░██████╗░████████╗    ░██████╗██╗░░░██╗███████╗████████╗░██████╗░███╗░░░███╗██╗███████╗███████╗
# ██║░░██║██╔════╝██╔══██╗██╔══██╗╚══██╔══╝    ██╔════╝██║░░░██║██╔════╝╚══██╔══╝██╔═══██╗████╗░████║██║╚══███╔╝██╔════╝
# ███████║█████╗░░███████║██████╔╝░░░██║░░░    ██║░░░░░██║░░░██║███████╗░░░██║░░░██║░░░██║██╔████╔██║██║░░███╔╝░█████╗░░
# ██╔══██║██╔══╝░░██╔══██║██╔══██╗░░░██║░░░    ██║░░░░░██║░░░██║╚════██║░░░██║░░░██║░░░██║██║╚██╔╝██║██║░███╔╝░░██╔══╝░░
# ██║░░██║███████╗██║░░██║██║░░██║░░░██║░░░    ╚██████╗╚██████╔╝███████║░░░██║░░░╚██████╔╝██║░╚═╝░██║██║███████╗███████╗
# ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░    ░╚═════╝░╚═════╝░╚══════╝░░░╚═╝░░░░╚═════╝░╚═╝░░░░░╚═╝╚═╝╚══════╝╚══════╝
heart-customize:
  default-hearts: 10.0
  max-hearts: 50.0

# ██╗░░██╗██╗██╗░░░░░██╗░░░░░    ███████╗██╗░░░██╗███████╗████████╗███████╗███╗░░░███╗
# ██║░██╔╝██║██║░░░░░██║░░░░░    ██╔════╝╚██╗░██╔╝██╔════╝╚══██╔══╝██╔════╝████╗░████║
# █████╔╝░██║██║░░░░░██║░░░░░    ███████╗░╚████╔╝░███████╗░░░██║░░░█████╗░░██╔████╔██║
# ██╔═██╗░██║██║░░░░░██║░░░░░    ╚════██║░░╚██╔╝░░╚════██║░░░██║░░░██╔══╝░░██║╚██╔╝██║
# ██║░░██╗██║███████╗███████╗    ███████║░░░██║░░░███████║░░░██║░░░███████╗██║░╚═╝░██║
# ╚═╝░░╚═╝╚═╝╚══════╝╚══════╝    ╚══════╝░░░╚═╝░░░╚══════╝░░░╚═╝░░░╚══════╝╚═╝░░░░░╚═╝
kill-system:
  lives: 3
  on-death: NORMAL

# ██╗░░░░░░█████╗░███████╗████████╗    ███╗░░░███╗░█████╗░███╗░░░██╗    ███████╗████████╗░█████╗░███╗░░░██╗██████╗░██╗███╗░░░██╗░██████╗░
# ██║░░░░░██╔══██╗██╔════╝╚══██╔══╝    ████╗░████║██╔══██╗████╗░░██║    ██╔════╝╚══██╔══╝██╔══██╗████╗░░██║██╔══██╗██║████╗░░██║██╔════╝░
# ██║░░░░░███████║███████╗░░░██║░░░    ██╔████╔██║███████║██╔██╗░██║    ███████╗░░░██║░░░███████║██╔██╗░██║██║░░██║██║██╔██╗░██║██║░░███╗
# ██║░░░░░██╔══██║╚════██║░░░██║░░░    ██║╚██╔╝██║██╔══██║██║╚██╗██║    ╚════██║░░░██║░░░██╔══██║██║╚██╗██║██║░░██║██║██║╚██╗██║██║░░░██║
# ███████╗██║░░██║███████║░░░██║░░░    ██║░╚═╝░██║██║░░██║██║░╚████║    ███████║░░░██║░░░██║░░██║██║░╚████║██████╔╝██║██║░╚████║╚██████╔╝
# ╚══════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░    ╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚═══╝    ╚══════╝░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═══╝╚═════╝░╚═╝╚═╝░░╚═══╝░╚═════╝░
last-man-standing:
  placeholder: true

# ██████╗░██╗███╗░░░███╗███████╗███╗░░░██╗███████╗██╗░██████╗░███╗░░░██╗    ███████╗████████╗░██████╗░██████╗░
# ██╔══██╗██║████╗░████║██╔════╝████╗░░██║██╔════╝██║██╔═══██╗████╗░░██║    ██╔════╝╚══██╔══╝██╔═══██╗██╔══██╗
# ██║░░██║██║██╔████╔██║█████╗░░██╔██╗░██║███████╗██║██║░░░██║██╔██╗░██║    ███████╗░░░██║░░░██║░░░██║██████╔╝
# ██║░░██║██║██║╚██╔╝██║██╔══╝░░██║╚██╗██║╚════██║██║██║░░░██║██║╚██╗██║    ╚════██║░░░██║░░░██║░░░██║██╔═══╝░
# ██████╔╝██║██║░╚═╝░██║███████╗██║░╚████║███████║██║╚██████╔╝██║░╚████║    ███████║░░░██║░░░╚██████╔╝██║░░░░░
# ╚═════╝░╚═╝╚═╝░░░░░╚═╝╚══════╝╚═╝░░╚═══╝╚══════╝╚═╝░╚═════╝░╚═╝░░╚═══╝    ╚══════╝░░░╚═╝░░░░╚═════╝░╚═╝░░░░░
dimension-stop:
  block-nether: false
  block-end: false

# ░█████╗░███╗░░░██╗███╗░░░██╗░██████╗░██╗░░░██╗███╗░░░██╗░██████╗███████╗███╗░░░███╗███████╗███╗░░░██╗████████╗
# ██╔══██╗████╗░░██║████╗░░██║██╔═══██╗██║░░░██║████╗░░██║██╔════╝██╔════╝████╗░████║██╔════╝████╗░░██║╚══██╔══╝
# ███████║██╔██╗░██║██╔██╗░██║██║░░░██║██║░░░██║██╔██╗░██║██║░░░░░█████╗░░██╔████╔██║█████╗░░██╔██╗░██║░░░██║░░░
# ██╔══██║██║╚██╗██║██║╚██╗██║██║░░░██║██║░░░██║██║╚██╗██║██║░░░░░██╔══╝░░██║╚██╔╝██║██╔══╝░░██║╚██╗██║░░░██║░░░
# ██║░░██║██║░╚████║██║░╚████║╚██████╔╝╚██████╔╝██║░╚████║╚██████╗███████╗██║░╚═╝░██║███████╗██║░╚████║░░░██║░░░
# ╚═╝░░╚═╝╚═╝░░╚═══╝╚═╝░░╚═══╝░╚═════╝░░╚═════╝░╚═╝░░╚═══╝░╚═════╝╚══════╝╚═╝░░░░░╚═╝╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░
announcement:
  title-stay-seconds: 4

# ██████╗░██╗███╗░░░██╗░█████╗░████████╗░█████╗░
# ██╔══██╗██║████╗░░██║██╔══██╗╚══██╔══╝██╔══██╗
# ██████╔╝██║██╔██╗░██║███████║░░░██║░░░███████║
# ██╔═══╝░██║██║╚██╗██║██╔══██║░░░██║░░░██╔══██║
# ██║░░░░░██║██║░╚████║██║░░██║░░░██║░░░██║░░██║
# ╚═╝░░░░░╚═╝╚═╝░░╚═══╝╚═╝░░╚═╝░░░╚═╝░░░╚═╝░░╚═╝
pinata:
  name: "&d&lPiñata"
  hits: 50
  hit-cooldown-seconds: 0.5
  global-hit-cooldown-seconds: 0.1
  count: 1
  min-size: 0.6
  max-size: 2.0
  min-speed: 0.8
  max-speed: 2.0
  shuffle-every: 3.0
  run-away: true
  roam-radius: 20.0
  hit-drop-chance: 35
  spit-chance: 10
  hop-chance: 12
  lifetime-minutes: 10
  glowing: true
  bossbar: true
  announce-location: true
  announce-top: true
  projectile-hits: false
  fireworks: true
  glowing-loot: true
  hit-loot:
    - item: GOLD_NUGGET
      amount: 1-4
      weight: 35
    - item: COOKIE
      amount: 1-3
      weight: 25
    - item: IRON_INGOT
      amount: 1-2
      weight: 20
    - item: EMERALD
      amount: 1
      weight: 12
    - item: DIAMOND
      amount: 1
      weight: 3
  final-loot:
    - item: DIAMOND
      amount: 2-5
      chance: 100
    - item: EMERALD
      amount: 4-10
      chance: 100
    - item: GOLDEN_APPLE
      amount: 1-3
      chance: 80
    - item: EXPERIENCE_BOTTLE
      amount: 6-16
      chance: 100
    - item: ENCHANTED_GOLDEN_APPLE
      amount: 1
      chance: 10
    - item: NETHERITE_SCRAP
      amount: 1-2
      chance: 15
  last-hit-loot:
    - item: TOTEM_OF_UNDYING
      amount: 1
      chance: 50
    - item: NAME_TAG
      amount: 1
      chance: 100
      name: "&d&lPiñata Breaker"

# ██████╗░░██████╗░███████╗███████╗███████╗███████╗
# ██╔══██╗██╔═══██╗██╔════╝██╔════╝██╔════╝██╔════╝
# ██████╔╝██║░░░██║███████╗███████╗█████╗░░███████╗
# ██╔══██╗██║░░░██║╚════██║╚════██║██╔══╝░░╚════██║
# ██████╔╝╚██████╔╝███████║███████║███████╗███████║
# ╚═════╝░░╚═════╝░╚══════╝╚══════╝╚══════╝╚══════╝
bosses:
  minion-drops: false

# ░██████╗░██████╗░░█████╗░██╗░░░██╗███████╗██╗░░██╗███████╗███████╗██████╗░███████╗██████╗░
# ██╔════╝░██╔══██╗██╔══██╗██║░░░██║██╔════╝██║░██╔╝██╔════╝██╔════╝██╔══██╗██╔════╝██╔══██╗
# ██║░░███╗██████╔╝███████║██║░░░██║█████╗░░█████╔╝░█████╗░░█████╗░░██████╔╝█████╗░░██████╔╝
# ██║░░░██║██╔══██╗██╔══██║╚██╗░██╔╝██╔══╝░░██╔═██╗░██╔══╝░░██╔══╝░░██╔═══╝░██╔══╝░░██╔══██╗
# ╚██████╔╝██║░░██║██║░░██║░╚████╔╝░███████╗██║░░██╗███████╗███████╗██║░░░░░███████╗██║░░██║
# ░╚═════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░╚═══╝░░╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝
  gravekeeper:
    name: "&2&lThe Gravekeeper"
    health: 600.0
    scale: 2.5
    damage: 12.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    beam-damage: 14.0
    beam-every: 8.0
    beam-charge: 1.5
    beam-range: 30.0
    beam-width: 1.0
    zombie-every: 15.0
    zombie-count: 3
    zombie-max: 10
    zombie-health: 40.0
    zombie-armor: IRON
    zombie-weapon: IRON_SWORD
    zombie-baby: true
    vex-every: 20.0
    vex-count: 2
    vex-max: 6
    vex-health: 14.0
    vex-damage: 6.0

# ██████╗░░██████╗░███╗░░░██╗███████╗    ███████╗███╗░░░██╗██╗██████╗░███████╗██████╗░
# ██╔══██╗██╔═══██╗████╗░░██║██╔════╝    ██╔════╝████╗░░██║██║██╔══██╗██╔════╝██╔══██╗
# ██████╔╝██║░░░██║██╔██╗░██║█████╗░░    ███████╗██╔██╗░██║██║██████╔╝█████╗░░██████╔╝
# ██╔══██╗██║░░░██║██║╚██╗██║██╔══╝░░    ╚════██║██║╚██╗██║██║██╔═══╝░██╔══╝░░██╔══██╗
# ██████╔╝╚██████╔╝██║░╚████║███████╗    ███████║██║░╚████║██║██║░░░░░███████╗██║░░██║
# ╚═════╝░░╚═════╝░╚═╝░░╚═══╝╚══════╝    ╚══════╝╚═╝░░╚═══╝╚═╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝
  bone-sniper:
    name: "&f&lBone Sniper"
    health: 700.0
    scale: 1.8
    damage: 8.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    bow-power: 7
    volley-every: 7.0
    volley-arrows: 36
    volley-damage: 7.0
    volley-speed: 3.6
    volley-charge: 2.0
    skeleton-every: 12.0
    skeleton-count: 4
    skeleton-max: 10
    skeleton-health: 40.0
    skeleton-bow-power: 4
    skeleton-armor: CHAINMAIL
    snipe-every: 6.0
    snipe-damage: 12.0
    snipe-charge: 1.0
    snipe-speed: 5.0

# ██████╗░██████╗░░██████╗░░██████╗░██████╗░    ███╗░░░███╗░██████╗░████████╗██╗░░██╗███████╗██████╗░
# ██╔══██╗██╔══██╗██╔═══██╗██╔═══██╗██╔══██╗    ████╗░████║██╔═══██╗╚══██╔══╝██║░░██║██╔════╝██╔══██╗
# ██████╔╝██████╔╝██║░░░██║██║░░░██║██║░░██║    ██╔████╔██║██║░░░██║░░░██║░░░███████║█████╗░░██████╔╝
# ██╔══██╗██╔══██╗██║░░░██║██║░░░██║██║░░██║    ██║╚██╔╝██║██║░░░██║░░░██║░░░██╔══██║██╔══╝░░██╔══██╗
# ██████╔╝██║░░██║╚██████╔╝╚██████╔╝██████╔╝    ██║░╚═╝░██║╚██████╔╝░░░██║░░░██║░░██║███████╗██║░░██║
# ╚═════╝░╚═╝░░╚═╝░╚═════╝░░╚═════╝░╚═════╝░    ╚═╝░░░░░╚═╝░╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝
  brood-mother:
    name: "&4&lBrood Mother"
    health: 750.0
    scale: 2.5
    damage: 12.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    web-every: 4.0
    web-count: 10
    web-duration: 7.0
    web-all-targets: true
    silverfish-every: 8.0
    silverfish-count: 6
    silverfish-max: 24
    silverfish-health: 12.0
    endermite-every: 12.0
    endermite-count: 4
    endermite-max: 14
    endermite-health: 12.0
    pounce-every: 8.0
    pounce-damage: 10.0
    pounce-radius: 3.0
    pounce-poison-seconds: 5.0

# ████████╗██╗░░██╗███████╗    ███████╗██╗░░░██╗░██████╗░██╗░░██╗███████╗██████╗░
# ╚══██╔══╝██║░░██║██╔════╝    ██╔════╝██║░░░██║██╔═══██╗██║░██╔╝██╔════╝██╔══██╗
# ░░░██║░░░███████║█████╗░░    █████╗░░██║░░░██║██║░░░██║█████╔╝░█████╗░░██████╔╝
# ░░░██║░░░██╔══██║██╔══╝░░    ██╔══╝░░╚██╗░██╔╝██║░░░██║██╔═██╗░██╔══╝░░██╔══██╗
# ░░░██║░░░██║░░██║███████╗    ███████╗░╚████╔╝░╚██████╔╝██║░░██╗███████╗██║░░██║
# ░░░╚═╝░░░╚═╝░░╚═╝╚══════╝    ╚══════╝░░╚═══╝░░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝
  evoker:
    name: "&5&lThe Evoker"
    health: 450.0
    scale: 1.4
    damage: 8.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    burrow-every: 10.0
    burrow-time: 3.0
    emerge-damage: 12.0
    silent-attack-every: 1.0
    silent-attack-damage: 5.0
    clone-chance: 70
    clone-count: 4
    clone-time: 4.0
    clone-cooldown: 6.0
    ravager-every: 30.0
    ravager-count: 1
    ravager-max: 1
    ravager-health: 100.0
    ravager-damage: 12.0

# ██╗███╗░░░██╗███████╗███████╗██████╗░███╗░░░██╗░██████╗░    ██████╗░██╗░░░░░░█████╗░███████╗███████╗
# ██║████╗░░██║██╔════╝██╔════╝██╔══██╗████╗░░██║██╔═══██╗    ██╔══██╗██║░░░░░██╔══██╗╚══███╔╝██╔════╝
# ██║██╔██╗░██║█████╗░░█████╗░░██████╔╝██╔██╗░██║██║░░░██║    ██████╔╝██║░░░░░███████║░░███╔╝░█████╗░░
# ██║██║╚██╗██║██╔══╝░░██╔══╝░░██╔══██╗██║╚██╗██║██║░░░██║    ██╔══██╗██║░░░░░██╔══██║░███╔╝░░██╔══╝░░
# ██║██║░╚████║██║░░░░░███████╗██║░░██║██║░╚████║╚██████╔╝    ██████╔╝███████╗██║░░██║███████╗███████╗
# ╚═╝╚═╝░░╚═══╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝╚═╝░░╚═══╝░╚═════╝░    ╚═════╝░╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝
  inferno-blaze:
    name: "&6&lInferno Blaze"
    health: 500.0
    scale: 2.0
    damage: 8.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    meteor-every: 7.0
    meteor-count: 3
    meteor-damage: 12.0
    meteor-radius: 3.5
    meteor-fire: 4.0
    meteor-height: 22.0
    meteor-size: 1.6
    meteor-break-blocks: false
    nether-every: 15.0
    nether-count: 2
    nether-max: 8
    nether-health: 30.0
    nether-types:
      - BLAZE
      - MAGMA_CUBE
      - WITHER_SKELETON
      - PIGLIN_BRUTE

# ███████╗██████╗░░██████╗░███████╗████████╗    ███████╗████████╗██████╗░░█████╗░██╗░░░██╗
# ██╔════╝██╔══██╗██╔═══██╗██╔════╝╚══██╔══╝    ██╔════╝╚══██╔══╝██╔══██╗██╔══██╗╚██╗░██╔╝
# █████╗░░██████╔╝██║░░░██║███████╗░░░██║░░░    ███████╗░░░██║░░░██████╔╝███████║░╚████╔╝░
# ██╔══╝░░██╔══██╗██║░░░██║╚════██║░░░██║░░░    ╚════██║░░░██║░░░██╔══██╗██╔══██║░░╚██╔╝░░
# ██║░░░░░██║░░██║╚██████╔╝███████║░░░██║░░░    ███████║░░░██║░░░██║░░██║██║░░██║░░░██║░░░
# ╚═╝░░░░░╚═╝░░╚═╝░╚═════╝░╚══════╝░░░╚═╝░░░    ╚══════╝░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░
  frost-stray:
    name: "&b&lFrost Stray"
    health: 450.0
    scale: 1.8
    damage: 6.0
    speed: 1.0
    ability-range: 32.0
    enrage-percent: 30
    enrage-speed: 0.6
    kill-minions-on-death: true
    xp: 500
    bow-power: 3
    ice-every: 8.0
    ice-count: 2
    ice-damage: 6.0
    ice-radius: 4.0
    freeze-time: 5.0
    ice-floor: true
    phantom-every: 15.0
    phantom-count: 2
    phantom-max: 6
    phantom-health: 20.0
    phantom-damage: 8.0
    phantom-speed: 1.5
    phantom-size: 2

# ██████╗░███████╗██████╗░██╗░░██╗███████╗
# ██╔══██╗██╔════╝██╔══██╗██║░██╔╝██╔════╝
# ██████╔╝█████╗░░██████╔╝█████╔╝░███████╗
# ██╔═══╝░██╔══╝░░██╔══██╗██╔═██╗░╚════██║
# ██║░░░░░███████╗██║░░██║██║░░██╗███████║
# ╚═╝░░░░░╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝
special:
  default-hearts: 20.0
  max-hearts: 100.0

# ███╗░░░███╗░█████╗░░██████╗███████╗    ██████╗░░██████╗░██╗░░░██╗██╗░░░░░███████╗████████╗████████╗███████╗
# ████╗░████║██╔══██╗██╔════╝██╔════╝    ██╔══██╗██╔═══██╗██║░░░██║██║░░░░░██╔════╝╚══██╔══╝╚══██╔══╝██╔════╝
# ██╔████╔██║███████║██║░░░░░█████╗░░    ██████╔╝██║░░░██║██║░░░██║██║░░░░░█████╗░░░░░██║░░░░░░██║░░░█████╗░░
# ██║╚██╔╝██║██╔══██║██║░░░░░██╔══╝░░    ██╔══██╗██║░░░██║██║░░░██║██║░░░░░██╔══╝░░░░░██║░░░░░░██║░░░██╔══╝░░
# ██║░╚═╝░██║██║░░██║╚██████╗███████╗    ██║░░██║╚██████╔╝╚██████╔╝███████╗███████╗░░░██║░░░░░░██║░░░███████╗
# ╚═╝░░░░░╚═╝╚═╝░░╚═╝░╚═════╝╚══════╝    ╚═╝░░╚═╝░╚═════╝░░╚═════╝░╚══════╝╚══════╝░░░╚═╝░░░░░░╚═╝░░░╚══════╝
mace-roulette:
  height-above: 40
  platform-size: 8
  platform-block: WHITE_CONCRETE
  spin-seconds: 5.0
  spin-turns: 4
  reset-delay-seconds: 3
  round-seconds: 45
  heal-each-round: true
  mace-size: 2.0
  pointer-offset-degrees: 0

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# ╚═╝░░░░░╚═╝╚══════╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝    ░╚═════╝░╚═╝░░░░░    ╚═╝░░░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═══╝╚══════╝
pillars-of-fortune:
  height: 20
  item-every: 5.0
  spacing: 6.0
  pillar-block: BEDROCK
  countdown: 5
  max-amount: 1
  spawn-eggs: true
  spectate-when-out: true
  item-blacklist: []

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# ██║░░░░░██║██║░╚████║██████╔╝    ░░░██║░░░██║░░██║███████╗    ╚██████╗╚██████╔╝███████╗╚██████╔╝██║░░██║
# ╚═╝░░░░░╚═╝╚═╝░░╚═══╝╚═════╝░    ░░░╚═╝░░░╚═╝░░╚═╝╚══════╝    ░╚═════╝░╚═════╝░╚══════╝░╚═════╝░╚═╝░░╚═╝
color-hunt:
  rounds: 1
  time-limit-seconds: 300
  roll-seconds: 3.0
  natural-items: true
  count-items-already-held: false
  natural-items-by-color:
    white: [BONE_MEAL, BONE, SNOWBALL, SNOW_BLOCK, SUGAR, QUARTZ, QUARTZ_BLOCK, LILY_OF_THE_VALLEY, OXEYE_DAISY, EGG, PAPER, STRING, FEATHER, BIRCH_LOG, DIORITE]
    orange: [PUMPKIN, CARVED_PUMPKIN, CARROT, HONEYCOMB, COPPER_INGOT, RAW_COPPER, ACACIA_PLANKS, RED_SAND, TERRACOTTA, TORCHFLOWER]
    magenta: [ALLIUM, LILAC, PURPUR_BLOCK]
    light-blue: [BLUE_ORCHID, DIAMOND, DIAMOND_BLOCK, ICE, PACKED_ICE, BLUE_ICE, HEART_OF_THE_SEA]
    yellow: [DANDELION, SUNFLOWER, GOLD_INGOT, GOLD_NUGGET, RAW_GOLD, GOLD_BLOCK, HAY_BLOCK, SPONGE, SAND, SANDSTONE, BEE_NEST, HONEY_BOTTLE, GLOWSTONE_DUST, GLOWSTONE, BLAZE_POWDER, BLAZE_ROD]
    lime: [SLIME_BALL, SLIME_BLOCK, SUGAR_CANE, SEA_PICKLE, EMERALD]
    pink: [PEONY, CHERRY_PLANKS, CHERRY_LOG, CHERRY_LEAVES, PORKCHOP, BRAIN_CORAL]
    gray: [GRAVEL, COBBLESTONE, STONE, ANDESITE, FLINT, DEEPSLATE, COBBLED_DEEPSLATE, TUFF, IRON_NUGGET]
    light-gray: [IRON_INGOT, RAW_IRON, IRON_BLOCK, CLAY_BALL, CLAY, GUNPOWDER, AZURE_BLUET, WHITE_TULIP]
    cyan: [PRISMARINE_SHARD, PRISMARINE, WARPED_PLANKS, WARPED_STEM, WARPED_ROOTS, DIAMOND_HORSE_ARMOR]
    purple: [AMETHYST_SHARD, AMETHYST_BLOCK, CHORUS_FRUIT, SHULKER_SHELL, ENDER_EYE, OBSIDIAN]
    blue: [LAPIS_LAZULI, LAPIS_BLOCK, CORNFLOWER]
    brown: [COCOA_BEANS, LEATHER, DIRT, COARSE_DIRT, OAK_LOG, SPRUCE_LOG, DARK_OAK_LOG, OAK_PLANKS, SPRUCE_PLANKS, DARK_OAK_PLANKS, STICK, BROWN_MUSHROOM, RABBIT_HIDE, POTATO, BREAD]
    green: [CACTUS, KELP, DRIED_KELP, OAK_LEAVES, SPRUCE_LEAVES, BIRCH_LEAVES, JUNGLE_LEAVES, VINE, LILY_PAD, FERN, SHORT_GRASS, MOSS_BLOCK, SEAGRASS, TURTLE_SCUTE, EMERALD_ORE]
    red: [REDSTONE, REDSTONE_BLOCK, POPPY, ROSE_BUSH, APPLE, NETHER_WART, NETHERRACK, RED_MUSHROOM, CRIMSON_STEM, BEETROOT, SWEET_BERRIES, RABBIT_FOOT]
    black: [COAL, CHARCOAL, COAL_BLOCK, INK_SAC, OBSIDIAN, WITHER_ROSE, BLACKSTONE, BASALT, WITHER_SKELETON_SKULL]