Not worth the amount★★ · peak
looks ai coded alot of bugs and very low quality looks like not alot of effort was put into it but there are still alot of good things.

by Drayic
A Plugin That Has So Many dif Events.




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settings:
prefix: "&8[&6EventCore&8]&r"
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supply-drop:
spawn-height: 35
fall-seconds: 6.0
despawn-when-empty: true
fall-tick-rate: 2
fall-speed: 0.4
expiry:
falling-timeout-seconds: 120
landed-lifetime-seconds: 600
random-spawn:
min-x: -500
max-x: 500
min-z: -500
max-z: 500
rewards:
bronze:
- material: GOLD_NUGGET
amount: 5-10
chance: 1.0
- material: COOKED_BEEF
amount: 2-4
chance: 0.8
- material: IRON_INGOT
amount: 1-3
chance: 0.5
silver:
- material: GOLD_INGOT
amount: 3-6
chance: 1.0
- material: DIAMOND
amount: 1-2
chance: 0.6
- material: EXPERIENCE_BOTTLE
amount: 3-5
chance: 0.8
gold:
- material: DIAMOND
amount: 2-4
chance: 1.0
- material: GOLD_INGOT
amount: 5-8
chance: 1.0
- material: EXPERIENCE_BOTTLE
amount: 5-10
chance: 0.9
- material: SADDLE
amount: 1
chance: 0.3
diamond:
- material: DIAMOND
amount: 4-8
chance: 1.0
- material: NETHERITE_SCRAP
amount: 1-2
chance: 0.5
- material: EXPERIENCE_BOTTLE
amount: 8-16
chance: 1.0
- material: ELYTRA
amount: 1
chance: 0.05
netherite:
- material: NETHERITE_INGOT
amount: 1-2
chance: 1.0
- material: DIAMOND
amount: 6-12
chance: 1.0
- material: EXPERIENCE_BOTTLE
amount: 16-32
chance: 1.0
- material: TOTEM_OF_UNDYING
amount: 1
chance: 0.1
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smp-start:
grace-duration-seconds: 1800
lift-speed: 2.5
lift-ticks: 25
spin-ticks: 80
orbit-radius: 22.0
launch-speed: 15.0
bossbar-title: "&aMining Grace &7— &3PvP Disabled"
give-food-on-start: true
difficulty: NORMAL
start-broadcast: "&6&lSMP START! &aMining grace beginning &7— &ePvP disabled for &6{minutes} minutes&a!"
mode2:
server-name: "My Cool SMP"
initial-border-size: 20.0
final-border-size: 2000.0
border-expand-seconds: 60
mode2-give-food-on-start: true
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bounty:
glow: true
max-active: 3
coord-leak:
enabled: true
interval-seconds: 10
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koth:
center:
world: "world"
x: 0.0
y: 64.0
z: 0.0
range: 15.0
duration-minutes: 10
y-tolerance:
above: 5
below: 0
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tnt-tag:
duration-seconds: 60
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freeze-tag:
duration-seconds: 180
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hide-and-seek:
duration-minutes: 30
seeker:
head-start-seconds: 15
hider-ping:
enabled: true
interval-minutes: 1.0
sound: block.note_block.bell
volume: 1.0
pitch: 1.2
disguise:
solidify-seconds: 5
item: NETHER_STAR
blocks:
- POPPY
- GRASS_BLOCK
- OAK_LOG
- STONE
- PUMPKIN
- HAY_BLOCK
- CRAFTING_TABLE
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chat-questions:
timeout-seconds: 30
messages:
question-prefix: "&6&l❓ QUESTION &r&7— "
winner: "&6&l❓ QUESTION &r&a{player} &aanswered correctly and won the rewards!"
expired: "&6&l❓ QUESTION &r&7— Time's up! Nobody answered correctly."
questions:
- { q: "What is 7 x 8?", a: "56" }
- { q: "What is 12 x 12?", a: "144" }
- { q: "What is 15 + 27?", a: "42" }
- { q: "What is 100 - 37?", a: "63" }
- { q: "What is 9 x 9?", a: "81" }
- { q: "What is 144 divided by 12?", a: "12" }
- { q: "What is 6 x 7?", a: "42" }
- { q: "What is 50 + 75?", a: "125" }
- { q: "What is 200 - 88?", a: "112" }
- { q: "What is 8 x 8?", a: "64" }
- { q: "What is the square root of 64?", a: "8" }
- { q: "What is 3 to the power of 4?", a: "81" }
- { q: "What is 25% of 200?", a: "50" }
- { q: "What is 17 x 3?", a: "51" }
- { q: "What is 11 x 11?", a: "121" }
- { q: "What is 72 divided by 8?", a: "9" }
- { q: "What is 13 x 7?", a: "91" }
- { q: "What is 5 to the power of 3?", a: "125" }
- { q: "What is 50% of 340?", a: "170" }
- { q: "How many degrees are in a right angle?", a: "90" }
- { q: "How many sides does a hexagon have?", a: "6" }
- { q: "What is the square root of 121?", a: "11" }
- { q: "What is 2 to the power of 8?", a: "256" }
- { q: "What is 19 x 4?", a: "76" }
- { q: "What is 10% of 450?", a: "45" }
- { q: "What is 16 x 6?", a: "96" }
- { q: "How many degrees in a triangle total?", a: "180" }
- { q: "What is 63 divided by 9?", a: "7" }
- { q: "What is 14 x 8?", a: "112" }
- { q: "What is 75% of 80?", a: "60" }
- { q: "What planet is closest to the Sun?", a: "mercury" }
- { q: "What is the chemical symbol for gold?", a: "au" }
- { q: "How many bones are in the adult human body?", a: "206" }
- { q: "What gas do plants absorb from the air?", a: "carbon dioxide" }
- { q: "What is the chemical symbol for water?", a: "h2o" }
- { q: "How many chromosomes do humans have?", a: "46" }
- { q: "What is the speed of light in km/s (rounded)?", a: "300000" }
- { q: "What planet is known as the Red Planet?", a: "mars" }
- { q: "What is the powerhouse of the cell?", a: "mitochondria" }
- { q: "What element has the atomic number 1?", a: "hydrogen" }
- { q: "How many planets are in our solar system?", a: "8" }
- { q: "What is the largest organ in the human body?", a: "skin" }
- { q: "What gas makes up most of Earth's atmosphere?", a: "nitrogen" }
- { q: "What is the chemical symbol for iron?", a: "fe" }
- { q: "What force keeps us on the ground?", a: "gravity" }
- { q: "How many chambers does the human heart have?", a: "4" }
- { q: "What is the chemical symbol for sodium?", a: "na" }
- { q: "What layer protects Earth from UV rays?", a: "ozone" }
- { q: "What is the hardest natural substance on Earth?", a: "diamond" }
- { q: "How many teeth does an adult human have?", a: "32" }
- { q: "What is the most spoken language in the world?", a: "mandarin" }
- { q: "How many hours are in a week?", a: "168" }
- { q: "How many days are in a leap year?", a: "366" }
- { q: "What is the capital of France?", a: "paris" }
- { q: "How many seconds are in one hour?", a: "3600" }
- { q: "What is the largest ocean on Earth?", a: "pacific" }
- { q: "How many minutes are in a day?", a: "1440" }
- { q: "What is the tallest mountain in the world?", a: "everest" }
- { q: "How many weeks are in a year?", a: "52" }
- { q: "What is the capital of Japan?", a: "tokyo" }
- { q: "How many continents are there?", a: "7" }
- { q: "What is the longest river in the world?", a: "nile" }
- { q: "How many zeros are in one million?", a: "6" }
- { q: "What is the capital of Australia?", a: "canberra" }
- { q: "How many countries are in the world?", a: "195" }
- { q: "What currency does Japan use?", a: "yen" }
- { q: "What is the smallest country in the world?", a: "vatican" }
- { q: "How many letters are in the English alphabet?", a: "26" }
- { q: "What is the capital of Brazil?", a: "brasilia" }
- { q: "How many sides does an octagon have?", a: "8" }
- { q: "What ocean is between Europe and America?", a: "atlantic" }
- { q: "What color does red and blue make?", a: "purple" }
- { q: "How many strings does a standard guitar have?", a: "6" }
- { q: "What is the most popular sport in the world?", a: "football" }
- { q: "How many keys does a standard piano have?", a: "88" }
- { q: "What is the fastest land animal?", a: "cheetah" }
- { q: "How many players are on a football team?", a: "11" }
- { q: "What animal is known as the King of the Jungle?", a: "lion" }
- { q: "How many players are on a basketball team?", a: "5" }
- { q: "What is the largest planet in our solar system?", a: "jupiter" }
- { q: "How many players are in a volleyball team?", a: "6" }
- { q: "What is the lightest gas?", a: "hydrogen" }
- { q: "How many innings are in a baseball game?", a: "9" }
- { q: "What is the national animal of Australia?", a: "kangaroo" }
- { q: "How long in minutes is a standard football match?", a: "90" }
- { q: "What do bees produce?", a: "honey" }
- { q: "How many players on each side in rugby union?", a: "15" }
- { q: "What is the largest desert in the world?", a: "sahara" }
- { q: "How many points is a touchdown worth in American football?", a: "6" }
- { q: "What animal has the longest neck?", a: "giraffe" }
- { q: "How many players are in a cricket team?", a: "11" }
- { q: "What is water's boiling point in Celsius?", a: "100" }
- { q: "How many rings are on the Olympic flag?", a: "5" }
- { q: "What is the currency of the UK?", a: "pound" }
- { q: "How many events are in a decathlon?", a: "10" }
- { q: "What is the most abundant metal in Earth's crust?", a: "aluminum" }
- { q: "How many gold medals did Usain Bolt win at one Olympics?", a: "3" }
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# ███████║█████╗░░███████║██████╔╝░░░██║░░░███████╗
# ██╔══██║██╔══╝░░██╔══██║██╔══██╗░░░██║░░░╚════██║
# ██║░░██║███████╗██║░░██║██║░░██║░░░██║░░░███████║
# ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
max-hearts: 20
min-hearts: 3
starting-hearts: 10
# ███████╗░██████╗░█████╗░██╗░░░██╗███████╗███╗░░░██╗░██████╗░███████╗██████╗░ ██╗░░██╗██╗░░░██╗███╗░░░██╗████████╗
# ██╔════╝██╔════╝██╔══██╗██║░░░██║██╔════╝████╗░░██║██╔════╝░██╔════╝██╔══██╗ ██║░░██║██║░░░██║████╗░░██║╚══██╔══╝
# ███████╗██║░░░░░███████║██║░░░██║█████╗░░██╔██╗░██║██║░░███╗█████╗░░██████╔╝ ███████║██║░░░██║██╔██╗░██║░░░██║░░░
# ╚════██║██║░░░░░██╔══██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║██║░░░██║██╔══╝░░██╔══██╗ ██╔══██║██║░░░██║██║╚██╗██║░░░██║░░░
# ███████║╚██████╗██║░░██║░╚████╔╝░███████╗██║░╚████║╚██████╔╝███████╗██║░░██║ ██║░░██║╚██████╔╝██║░╚████║░░░██║░░░
# ╚══════╝░╚═════╝╚═╝░░╚═╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░╚═════╝░╚══════╝╚═╝░░╚═╝ ╚═╝░░╚═╝░╚═════╝░╚═╝░░╚═══╝░░░╚═╝░░░
scavenger:
duration-minutes: 30
items:
- { material: CREAKING_HEART, name: "Creaking Heart" }
- { material: DANDELION, name: "Golden Dandelion" }
- { material: DRIED_GHAST, name: "Dried Ghast" }
- { material: SEA_LANTERN, name: "Sea Lantern" }
- { material: CHAINMAIL_HELMET, name: "Chainmail Helmet" }
- { material: RABBIT_FOOT, name: "Rabbit's Foot" }
- { material: BAMBOO_BLOCK, name: "Block of Bamboo" }
- { material: POISONOUS_POTATO, name: "Poisonous Potato" }
- { material: PUFFERFISH_BUCKET, name: "Bucket of Pufferfish" }
# ███████╗███╗░░░██╗██████╗░ ███████╗██╗░░░██╗███████╗███╗░░░██╗████████╗
# ██╔════╝████╗░░██║██╔══██╗ ██╔════╝██║░░░██║██╔════╝████╗░░██║╚══██╔══╝
# █████╗░░██╔██╗░██║██║░░██║ █████╗░░██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░
# ██╔══╝░░██║╚██╗██║██║░░██║ ██╔══╝░░╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░
# ███████╗██║░╚████║██████╔╝ ███████╗░╚████╔╝░███████╗██║░╚████║░░░██║░░░
# ╚══════╝╚═╝░░╚═══╝╚═════╝░ ╚══════╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░
end:
pvp-lock-seconds: 60
# ░█████╗░███████╗███████╗░█████╗░███████╗███████╗██╗███╗░░░██╗
# ██╔══██╗██╔════╝██╔════╝██╔══██╗██╔════╝██╔════╝██║████╗░░██║
# ███████║███████╗███████╗███████║███████╗███████╗██║██╔██╗░██║
# ██╔══██║╚════██║╚════██║██╔══██║╚════██║╚════██║██║██║╚██╗██║
# ██║░░██║███████║███████║██║░░██║███████║███████║██║██║░╚████║
# ╚═╝░░╚═╝╚══════╝╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝╚═╝╚═╝░░╚═══╝
assassin:
kill-heart-reward: 2
target-time-minutes: 30
duration-minutes: 30
remove-cap-for-winner: true
# ░█████╗░███╗░░░██╗░██████╗░███╗░░░██╗██╗░░░██╗███╗░░░███╗░██████╗░██╗░░░██╗███████╗
# ██╔══██╗████╗░░██║██╔═══██╗████╗░░██║╚██╗░██╔╝████╗░████║██╔═══██╗██║░░░██║██╔════╝
# ███████║██╔██╗░██║██║░░░██║██╔██╗░██║░╚████╔╝░██╔████╔██║██║░░░██║██║░░░██║███████╗
# ██╔══██║██║╚██╗██║██║░░░██║██║╚██╗██║░░╚██╔╝░░██║╚██╔╝██║██║░░░██║██║░░░██║╚════██║
# ██║░░██║██║░╚████║╚██████╔╝██║░╚████║░░░██║░░░██║░╚═╝░██║╚██████╔╝╚██████╔╝███████║
# ╚═╝░░╚═╝╚═╝░░╚═══╝░╚═════╝░╚═╝░░╚═══╝░░░╚═╝░░░╚═╝░░░░░╚═╝░╚═════╝░░╚═════╝░╚══════╝
anonymous:
black-skin: true
skin: ""
name: "&8Anonymous"
name-above-head: true
# ███████╗██╗███╗░░░███╗░██████╗░███╗░░░██╗ ███████╗░█████╗░██╗░░░██╗███████╗
# ██╔════╝██║████╗░████║██╔═══██╗████╗░░██║ ██╔════╝██╔══██╗╚██╗░██╔╝██╔════╝
# ███████╗██║██╔████╔██║██║░░░██║██╔██╗░██║ ███████╗███████║░╚████╔╝░███████╗
# ╚════██║██║██║╚██╔╝██║██║░░░██║██║╚██╗██║ ╚════██║██╔══██║░░╚██╔╝░░╚════██║
# ███████║██║██║░╚═╝░██║╚██████╔╝██║░╚████║ ███████║██║░░██║░░░██║░░░███████║
# ╚══════╝╚═╝╚═╝░░░░░╚═╝░╚═════╝░╚═╝░░╚═══╝ ╚══════╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
simon-says:
display:
title: true
action-bar: true
boss-bar: true
spare-seconds: 0.5
announce-mistakes: false
losers-die: false
round-seconds: 5
simon-says-chance: 65
first-round-delay-seconds: 4
between-rounds-seconds: 3
# ██████╗░███████╗██████╗░ ██╗░░░░░██╗░██████╗░██╗░░██╗████████╗
# ██╔══██╗██╔════╝██╔══██╗ ██║░░░░░██║██╔════╝░██║░░██║╚══██╔══╝
# ██████╔╝█████╗░░██║░░██║ ██║░░░░░██║██║░░███╗███████║░░░██║░░░
# ██╔══██╗██╔══╝░░██║░░██║ ██║░░░░░██║██║░░░██║██╔══██║░░░██║░░░
# ██║░░██║███████╗██████╔╝ ███████╗██║╚██████╔╝██║░░██║░░░██║░░░
# ╚═╝░░╚═╝╚══════╝╚═════╝░ ╚══════╝╚═╝░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░
red-light:
display:
title: true
action-bar: true
boss-bar: true
spare-seconds: 0.5
announce-mistakes: false
losers-die: false
green-min-seconds: 4
green-max-seconds: 10
red-min-seconds: 3
red-max-seconds: 7
move-tolerance: 0.15
# ██████╗░██╗░░░░░░█████╗░██╗░░░██╗███████╗██████╗░ ███████╗██╗░░░░██╗░█████╗░██████╗░
# ██╔══██╗██║░░░░░██╔══██╗╚██╗░██╔╝██╔════╝██╔══██╗ ██╔════╝██║░░░░██║██╔══██╗██╔══██╗
# ██████╔╝██║░░░░░███████║░╚████╔╝░█████╗░░██████╔╝ ███████╗██║░█╗░██║███████║██████╔╝
# ██╔═══╝░██║░░░░░██╔══██║░░╚██╔╝░░██╔══╝░░██╔══██╗ ╚════██║██║███╗██║██╔══██║██╔═══╝░
# ██║░░░░░███████╗██║░░██║░░░██║░░░███████╗██║░░██║ ███████║╚███╔███╔╝██║░░██║██║░░░░░
# ╚═╝░░░░░╚══════╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝╚═╝░░╚═╝ ╚══════╝░╚══╝╚══╝░╚═╝░░╚═╝╚═╝░░░░░
player-swap:
interval-seconds: 45
# ██╗███╗░░░██╗██╗░░░██╗███████╗███╗░░░██╗████████╗░██████╗░██████╗░██╗░░░██╗ ███████╗██╗░░░░██╗░█████╗░██████╗░
# ██║████╗░░██║██║░░░██║██╔════╝████╗░░██║╚══██╔══╝██╔═══██╗██╔══██╗╚██╗░██╔╝ ██╔════╝██║░░░░██║██╔══██╗██╔══██╗
# ██║██╔██╗░██║██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░██║░░░██║██████╔╝░╚████╔╝░ ███████╗██║░█╗░██║███████║██████╔╝
# ██║██║╚██╗██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░██║░░░██║██╔══██╗░░╚██╔╝░░ ╚════██║██║███╗██║██╔══██║██╔═══╝░
# ██║██║░╚████║░╚████╔╝░███████╗██║░╚████║░░░██║░░░╚██████╔╝██║░░██║░░░██║░░░ ███████║╚███╔███╔╝██║░░██║██║░░░░░
# ╚═╝╚═╝░░╚═══╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░ ╚══════╝░╚══╝╚══╝░╚═╝░░╚═╝╚═╝░░░░░
inventory-swap:
interval-seconds: 60
# ██╗███╗░░░██╗██╗░░░██╗███████╗███╗░░░██╗████████╗░██████╗░██████╗░██╗░░░██╗ ███████╗██╗░░██╗██╗░░░██╗███████╗███████╗██╗░░░░░███████╗
# ██║████╗░░██║██║░░░██║██╔════╝████╗░░██║╚══██╔══╝██╔═══██╗██╔══██╗╚██╗░██╔╝ ██╔════╝██║░░██║██║░░░██║██╔════╝██╔════╝██║░░░░░██╔════╝
# ██║██╔██╗░██║██║░░░██║█████╗░░██╔██╗░██║░░░██║░░░██║░░░██║██████╔╝░╚████╔╝░ ███████╗███████║██║░░░██║█████╗░░█████╗░░██║░░░░░█████╗░░
# ██║██║╚██╗██║╚██╗░██╔╝██╔══╝░░██║╚██╗██║░░░██║░░░██║░░░██║██╔══██╗░░╚██╔╝░░ ╚════██║██╔══██║██║░░░██║██╔══╝░░██╔══╝░░██║░░░░░██╔══╝░░
# ██║██║░╚████║░╚████╔╝░███████╗██║░╚████║░░░██║░░░╚██████╔╝██║░░██║░░░██║░░░ ███████║██║░░██║╚██████╔╝██║░░░░░██║░░░░░███████╗███████╗
# ╚═╝╚═╝░░╚═══╝░░╚═══╝░░╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░ ╚══════╝╚═╝░░╚═╝░╚═════╝░╚═╝░░░░░╚═╝░░░░░╚══════╝╚══════╝
inventory-shuffle:
interval-seconds: 90
# ░██████╗░██╗░█████╗░███╗░░░██╗████████╗ ███╗░░░███╗░██████╗░██████╗░███████╗
# ██╔════╝░██║██╔══██╗████╗░░██║╚══██╔══╝ ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# ██║░░███╗██║███████║██╔██╗░██║░░░██║░░░ ██╔████╔██║██║░░░██║██████╔╝███████╗
# ██║░░░██║██║██╔══██║██║╚██╗██║░░░██║░░░ ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ╚██████╔╝██║██║░░██║██║░╚████║░░░██║░░░ ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ░╚═════╝░╚═╝╚═╝░░╚═╝╚═╝░░╚═══╝░░░╚═╝░░░ ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
giant-mobs:
default-scale: 2.0
max-scale: 5.0
chance: 100.0
# ████████╗██╗███╗░░░██╗██╗░░░██╗ ███╗░░░███╗░██████╗░██████╗░███████╗
# ╚══██╔══╝██║████╗░░██║╚██╗░██╔╝ ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# ░░░██║░░░██║██╔██╗░██║░╚████╔╝░ ██╔████╔██║██║░░░██║██████╔╝███████╗
# ░░░██║░░░██║██║╚██╗██║░░╚██╔╝░░ ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ░░░██║░░░██║██║░╚████║░░░██║░░░ ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ░░░╚═╝░░░╚═╝╚═╝░░╚═══╝░░░╚═╝░░░ ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
tiny-mobs:
default-scale: 0.5
min-scale: 0.25
chance: 100.0
# ███████╗██╗░░██╗██████╗░██╗░░░░░░██████╗░██████╗░██╗███╗░░░██╗░██████╗░ ███╗░░░███╗░██████╗░██████╗░███████╗
# ██╔════╝╚██╗██╔╝██╔══██╗██║░░░░░██╔═══██╗██╔══██╗██║████╗░░██║██╔════╝░ ████╗░████║██╔═══██╗██╔══██╗██╔════╝
# █████╗░░░╚███╔╝░██████╔╝██║░░░░░██║░░░██║██║░░██║██║██╔██╗░██║██║░░███╗ ██╔████╔██║██║░░░██║██████╔╝███████╗
# ██╔══╝░░░██╔██╗░██╔═══╝░██║░░░░░██║░░░██║██║░░██║██║██║╚██╗██║██║░░░██║ ██║╚██╔╝██║██║░░░██║██╔══██╗╚════██║
# ███████╗██╔╝░██╗██║░░░░░███████╗╚██████╔╝██████╔╝██║██║░╚████║╚██████╔╝ ██║░╚═╝░██║╚██████╔╝██████╔╝███████║
# ╚══════╝╚═╝░░╚═╝╚═╝░░░░░╚══════╝░╚═════╝░╚═════╝░╚═╝╚═╝░░╚═══╝░╚═════╝░ ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░╚══════╝
exploding-mobs:
default-strength: 1.0
max-strength: 10.0
break-blocks: true
set-fire: false
# ██╗░░██╗░██████╗░███████╗████████╗██╗██╗░░░░░███████╗ ░█████╗░███╗░░░██╗██╗███╗░░░███╗░█████╗░██╗░░░░░███████╗
# ██║░░██║██╔═══██╗██╔════╝╚══██╔══╝██║██║░░░░░██╔════╝ ██╔══██╗████╗░░██║██║████╗░████║██╔══██╗██║░░░░░██╔════╝
# ███████║██║░░░██║███████╗░░░██║░░░██║██║░░░░░█████╗░░ ███████║██╔██╗░██║██║██╔████╔██║███████║██║░░░░░███████╗
# ██╔══██║██║░░░██║╚════██║░░░██║░░░██║██║░░░░░██╔══╝░░ ██╔══██║██║╚██╗██║██║██║╚██╔╝██║██╔══██║██║░░░░░╚════██║
# ██║░░██║╚██████╔╝███████║░░░██║░░░██║███████╗███████╗ ██║░░██║██║░╚████║██║██║░╚═╝░██║██║░░██║███████╗███████║
# ╚═╝░░╚═╝░╚═════╝░╚══════╝░░░╚═╝░░░╚═╝╚══════╝╚══════╝ ╚═╝░░╚═╝╚═╝░░╚═══╝╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝╚══════╝╚══════╝
hostile-animals:
default-damage: 2.0
max-damage: 20.0
aggro-range: 16.0
reach: 2.0
hit-cooldown-ms: 1000
chase-speed: 1.4
# ██████╗░██╗███████╗██╗███╗░░░██╗░██████╗░ ██╗░░░░░░█████╗░██╗░░░██╗░█████╗░
# ██╔══██╗██║██╔════╝██║████╗░░██║██╔════╝░ ██║░░░░░██╔══██╗██║░░░██║██╔══██╗
# ██████╔╝██║███████╗██║██╔██╗░██║██║░░███╗ ██║░░░░░███████║██║░░░██║███████║
# ██╔══██╗██║╚════██║██║██║╚██╗██║██║░░░██║ ██║░░░░░██╔══██║╚██╗░██╔╝██╔══██║
# ██║░░██║██║███████║██║██║░╚████║╚██████╔╝ ███████╗██║░░██║░╚████╔╝░██║░░██║
# ╚═╝░░╚═╝╚═╝╚══════╝╚═╝╚═╝░░╚═══╝░╚═════╝░ ╚══════╝╚═╝░░╚═╝░░╚═══╝░░╚═╝░░╚═╝
rising-lava:
seconds-per-layer: 10.0
radius: 200
start-y: -60
replace-solids: false
blocks-per-tick: 4000
# ███████╗░█████╗░██╗░░░░░██╗░░░░░██╗███╗░░░██╗░██████╗░ ██████╗░██╗░░░░░░██████╗░░██████╗██╗░░██╗███████╗
# ██╔════╝██╔══██╗██║░░░░░██║░░░░░██║████╗░░██║██╔════╝░ ██╔══██╗██║░░░░░██╔═══██╗██╔════╝██║░██╔╝██╔════╝
# █████╗░░███████║██║░░░░░██║░░░░░██║██╔██╗░██║██║░░███╗ ██████╔╝██║░░░░░██║░░░██║██║░░░░░█████╔╝░███████╗
# ██╔══╝░░██╔══██║██║░░░░░██║░░░░░██║██║╚██╗██║██║░░░██║ ██╔══██╗██║░░░░░██║░░░██║██║░░░░░██╔═██╗░╚════██║
# ██║░░░░░██║░░██║███████╗███████╗██║██║░╚████║╚██████╔╝ ██████╔╝███████╗╚██████╔╝╚██████╗██║░░██╗███████║
# ╚═╝░░░░░╚═╝░░╚═╝╚══════╝╚══════╝╚═╝╚═╝░░╚═══╝░╚═════╝░ ╚═════╝░╚══════╝░╚═════╝░░╚═════╝╚═╝░░╚═╝╚══════╝
falling-blocks:
delay-blocks: 5
# ███╗░░░███╗░██████╗░██████╗░ ░█████╗░██████╗░░██████╗░░██████╗░█████╗░██╗░░░░░██╗░░░██╗██████╗░███████╗███████╗
# ████╗░████║██╔═══██╗██╔══██╗ ██╔══██╗██╔══██╗██╔═══██╗██╔════╝██╔══██╗██║░░░░░╚██╗░██╔╝██╔══██╗██╔════╝██╔════╝
# ██╔████╔██║██║░░░██║██████╔╝ ███████║██████╔╝██║░░░██║██║░░░░░███████║██║░░░░░░╚████╔╝░██████╔╝███████╗█████╗░░
# ██║╚██╔╝██║██║░░░██║██╔══██╗ ██╔══██║██╔═══╝░██║░░░██║██║░░░░░██╔══██║██║░░░░░░░╚██╔╝░░██╔═══╝░╚════██║██╔══╝░░
# ██║░╚═╝░██║╚██████╔╝██████╔╝ ██║░░██║██║░░░░░╚██████╔╝╚██████╗██║░░██║███████╗░░░██║░░░██║░░░░░███████║███████╗
# ╚═╝░░░░░╚═╝░╚═════╝░╚═════╝░ ╚═╝░░╚═╝╚═╝░░░░░░╚═════╝░░╚═════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░░░░╚══════╝╚══════╝
mob-apocalypse:
default-percent: 200.0
max-percent: 1000.0
base-per-wave: 3
wave-interval-ticks: 200
spawn-radius: 24.0
max-per-player: 40
# ████████╗███╗░░░██╗████████╗ ██████╗░░█████╗░██╗███╗░░░██╗
# ╚══██╔══╝████╗░░██║╚══██╔══╝ ██╔══██╗██╔══██╗██║████╗░░██║
# ░░░██║░░░██╔██╗░██║░░░██║░░░ ██████╔╝███████║██║██╔██╗░██║
# ░░░██║░░░██║╚██╗██║░░░██║░░░ ██╔══██╗██╔══██║██║██║╚██╗██║
# ░░░██║░░░██║░╚████║░░░██║░░░ ██║░░██║██║░░██║██║██║░╚████║
# ░░░╚═╝░░░╚═╝░░╚═══╝░░░╚═╝░░░ ╚═╝░░╚═╝╚═╝░░╚═╝╚═╝╚═╝░░╚═══╝
tnt-rain:
amount: 4
max-amount: 40
interval-seconds: 5.0
height: 18.0
spread: 6.0
fuse-ticks: 60
fuse-jitter-ticks: 20
# ██╗░░░██╗██╗░░██╗░██████╗
# ██║░░░██║██║░░██║██╔════╝
# ██║░░░██║███████║██║░░░░░
# ██║░░░██║██╔══██║██║░░░░░
# ╚██████╔╝██║░░██║╚██████╗
# ░╚═════╝░╚═╝░░╚═╝░╚═════╝
uhc:
block-golden-apples: false
block-potions: false
# ██╗░░██╗███████╗░█████╗░██████╗░████████╗ ░██████╗██╗░░░██╗███████╗████████╗░██████╗░███╗░░░███╗██╗███████╗███████╗
# ██║░░██║██╔════╝██╔══██╗██╔══██╗╚══██╔══╝ ██╔════╝██║░░░██║██╔════╝╚══██╔══╝██╔═══██╗████╗░████║██║╚══███╔╝██╔════╝
# ███████║█████╗░░███████║██████╔╝░░░██║░░░ ██║░░░░░██║░░░██║███████╗░░░██║░░░██║░░░██║██╔████╔██║██║░░███╔╝░█████╗░░
# ██╔══██║██╔══╝░░██╔══██║██╔══██╗░░░██║░░░ ██║░░░░░██║░░░██║╚════██║░░░██║░░░██║░░░██║██║╚██╔╝██║██║░███╔╝░░██╔══╝░░
# ██║░░██║███████╗██║░░██║██║░░██║░░░██║░░░ ╚██████╗╚██████╔╝███████║░░░██║░░░╚██████╔╝██║░╚═╝░██║██║███████╗███████╗
# ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░ ░╚═════╝░╚═════╝░╚══════╝░░░╚═╝░░░░╚═════╝░╚═╝░░░░░╚═╝╚═╝╚══════╝╚══════╝
heart-customize:
default-hearts: 10.0
max-hearts: 50.0
# ██╗░░██╗██╗██╗░░░░░██╗░░░░░ ███████╗██╗░░░██╗███████╗████████╗███████╗███╗░░░███╗
# ██║░██╔╝██║██║░░░░░██║░░░░░ ██╔════╝╚██╗░██╔╝██╔════╝╚══██╔══╝██╔════╝████╗░████║
# █████╔╝░██║██║░░░░░██║░░░░░ ███████╗░╚████╔╝░███████╗░░░██║░░░█████╗░░██╔████╔██║
# ██╔═██╗░██║██║░░░░░██║░░░░░ ╚════██║░░╚██╔╝░░╚════██║░░░██║░░░██╔══╝░░██║╚██╔╝██║
# ██║░░██╗██║███████╗███████╗ ███████║░░░██║░░░███████║░░░██║░░░███████╗██║░╚═╝░██║
# ╚═╝░░╚═╝╚═╝╚══════╝╚══════╝ ╚══════╝░░░╚═╝░░░╚══════╝░░░╚═╝░░░╚══════╝╚═╝░░░░░╚═╝
kill-system:
lives: 3
on-death: NORMAL
# ██╗░░░░░░█████╗░███████╗████████╗ ███╗░░░███╗░█████╗░███╗░░░██╗ ███████╗████████╗░█████╗░███╗░░░██╗██████╗░██╗███╗░░░██╗░██████╗░
# ██║░░░░░██╔══██╗██╔════╝╚══██╔══╝ ████╗░████║██╔══██╗████╗░░██║ ██╔════╝╚══██╔══╝██╔══██╗████╗░░██║██╔══██╗██║████╗░░██║██╔════╝░
# ██║░░░░░███████║███████╗░░░██║░░░ ██╔████╔██║███████║██╔██╗░██║ ███████╗░░░██║░░░███████║██╔██╗░██║██║░░██║██║██╔██╗░██║██║░░███╗
# ██║░░░░░██╔══██║╚════██║░░░██║░░░ ██║╚██╔╝██║██╔══██║██║╚██╗██║ ╚════██║░░░██║░░░██╔══██║██║╚██╗██║██║░░██║██║██║╚██╗██║██║░░░██║
# ███████╗██║░░██║███████║░░░██║░░░ ██║░╚═╝░██║██║░░██║██║░╚████║ ███████║░░░██║░░░██║░░██║██║░╚████║██████╔╝██║██║░╚████║╚██████╔╝
# ╚══════╝╚═╝░░╚═╝╚══════╝░░░╚═╝░░░ ╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚═══╝ ╚══════╝░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═══╝╚═════╝░╚═╝╚═╝░░╚═══╝░╚═════╝░
last-man-standing:
placeholder: true
# ██████╗░██╗███╗░░░███╗███████╗███╗░░░██╗███████╗██╗░██████╗░███╗░░░██╗ ███████╗████████╗░██████╗░██████╗░
# ██╔══██╗██║████╗░████║██╔════╝████╗░░██║██╔════╝██║██╔═══██╗████╗░░██║ ██╔════╝╚══██╔══╝██╔═══██╗██╔══██╗
# ██║░░██║██║██╔████╔██║█████╗░░██╔██╗░██║███████╗██║██║░░░██║██╔██╗░██║ ███████╗░░░██║░░░██║░░░██║██████╔╝
# ██║░░██║██║██║╚██╔╝██║██╔══╝░░██║╚██╗██║╚════██║██║██║░░░██║██║╚██╗██║ ╚════██║░░░██║░░░██║░░░██║██╔═══╝░
# ██████╔╝██║██║░╚═╝░██║███████╗██║░╚████║███████║██║╚██████╔╝██║░╚████║ ███████║░░░██║░░░╚██████╔╝██║░░░░░
# ╚═════╝░╚═╝╚═╝░░░░░╚═╝╚══════╝╚═╝░░╚═══╝╚══════╝╚═╝░╚═════╝░╚═╝░░╚═══╝ ╚══════╝░░░╚═╝░░░░╚═════╝░╚═╝░░░░░
dimension-stop:
block-nether: false
block-end: false
# ░█████╗░███╗░░░██╗███╗░░░██╗░██████╗░██╗░░░██╗███╗░░░██╗░██████╗███████╗███╗░░░███╗███████╗███╗░░░██╗████████╗
# ██╔══██╗████╗░░██║████╗░░██║██╔═══██╗██║░░░██║████╗░░██║██╔════╝██╔════╝████╗░████║██╔════╝████╗░░██║╚══██╔══╝
# ███████║██╔██╗░██║██╔██╗░██║██║░░░██║██║░░░██║██╔██╗░██║██║░░░░░█████╗░░██╔████╔██║█████╗░░██╔██╗░██║░░░██║░░░
# ██╔══██║██║╚██╗██║██║╚██╗██║██║░░░██║██║░░░██║██║╚██╗██║██║░░░░░██╔══╝░░██║╚██╔╝██║██╔══╝░░██║╚██╗██║░░░██║░░░
# ██║░░██║██║░╚████║██║░╚████║╚██████╔╝╚██████╔╝██║░╚████║╚██████╗███████╗██║░╚═╝░██║███████╗██║░╚████║░░░██║░░░
# ╚═╝░░╚═╝╚═╝░░╚═══╝╚═╝░░╚═══╝░╚═════╝░░╚═════╝░╚═╝░░╚═══╝░╚═════╝╚══════╝╚═╝░░░░░╚═╝╚══════╝╚═╝░░╚═══╝░░░╚═╝░░░
announcement:
title-stay-seconds: 4
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# ██║░░░░░██║██║░╚████║██║░░██║░░░██║░░░██║░░██║
# ╚═╝░░░░░╚═╝╚═╝░░╚═══╝╚═╝░░╚═╝░░░╚═╝░░░╚═╝░░╚═╝
pinata:
name: "&d&lPiñata"
hits: 50
hit-cooldown-seconds: 0.5
global-hit-cooldown-seconds: 0.1
count: 1
min-size: 0.6
max-size: 2.0
min-speed: 0.8
max-speed: 2.0
shuffle-every: 3.0
run-away: true
roam-radius: 20.0
hit-drop-chance: 35
spit-chance: 10
hop-chance: 12
lifetime-minutes: 10
glowing: true
bossbar: true
announce-location: true
announce-top: true
projectile-hits: false
fireworks: true
glowing-loot: true
hit-loot:
- item: GOLD_NUGGET
amount: 1-4
weight: 35
- item: COOKIE
amount: 1-3
weight: 25
- item: IRON_INGOT
amount: 1-2
weight: 20
- item: EMERALD
amount: 1
weight: 12
- item: DIAMOND
amount: 1
weight: 3
final-loot:
- item: DIAMOND
amount: 2-5
chance: 100
- item: EMERALD
amount: 4-10
chance: 100
- item: GOLDEN_APPLE
amount: 1-3
chance: 80
- item: EXPERIENCE_BOTTLE
amount: 6-16
chance: 100
- item: ENCHANTED_GOLDEN_APPLE
amount: 1
chance: 10
- item: NETHERITE_SCRAP
amount: 1-2
chance: 15
last-hit-loot:
- item: TOTEM_OF_UNDYING
amount: 1
chance: 50
- item: NAME_TAG
amount: 1
chance: 100
name: "&d&lPiñata Breaker"
# ██████╗░░██████╗░███████╗███████╗███████╗███████╗
# ██╔══██╗██╔═══██╗██╔════╝██╔════╝██╔════╝██╔════╝
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# ╚═════╝░░╚═════╝░╚══════╝╚══════╝╚══════╝╚══════╝
bosses:
minion-drops: false
# ░██████╗░██████╗░░█████╗░██╗░░░██╗███████╗██╗░░██╗███████╗███████╗██████╗░███████╗██████╗░
# ██╔════╝░██╔══██╗██╔══██╗██║░░░██║██╔════╝██║░██╔╝██╔════╝██╔════╝██╔══██╗██╔════╝██╔══██╗
# ██║░░███╗██████╔╝███████║██║░░░██║█████╗░░█████╔╝░█████╗░░█████╗░░██████╔╝█████╗░░██████╔╝
# ██║░░░██║██╔══██╗██╔══██║╚██╗░██╔╝██╔══╝░░██╔═██╗░██╔══╝░░██╔══╝░░██╔═══╝░██╔══╝░░██╔══██╗
# ╚██████╔╝██║░░██║██║░░██║░╚████╔╝░███████╗██║░░██╗███████╗███████╗██║░░░░░███████╗██║░░██║
# ░╚═════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░╚═══╝░░╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝
gravekeeper:
name: "&2&lThe Gravekeeper"
health: 600.0
scale: 2.5
damage: 12.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
beam-damage: 14.0
beam-every: 8.0
beam-charge: 1.5
beam-range: 30.0
beam-width: 1.0
zombie-every: 15.0
zombie-count: 3
zombie-max: 10
zombie-health: 40.0
zombie-armor: IRON
zombie-weapon: IRON_SWORD
zombie-baby: true
vex-every: 20.0
vex-count: 2
vex-max: 6
vex-health: 14.0
vex-damage: 6.0
# ██████╗░░██████╗░███╗░░░██╗███████╗ ███████╗███╗░░░██╗██╗██████╗░███████╗██████╗░
# ██╔══██╗██╔═══██╗████╗░░██║██╔════╝ ██╔════╝████╗░░██║██║██╔══██╗██╔════╝██╔══██╗
# ██████╔╝██║░░░██║██╔██╗░██║█████╗░░ ███████╗██╔██╗░██║██║██████╔╝█████╗░░██████╔╝
# ██╔══██╗██║░░░██║██║╚██╗██║██╔══╝░░ ╚════██║██║╚██╗██║██║██╔═══╝░██╔══╝░░██╔══██╗
# ██████╔╝╚██████╔╝██║░╚████║███████╗ ███████║██║░╚████║██║██║░░░░░███████╗██║░░██║
# ╚═════╝░░╚═════╝░╚═╝░░╚═══╝╚══════╝ ╚══════╝╚═╝░░╚═══╝╚═╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝
bone-sniper:
name: "&f&lBone Sniper"
health: 700.0
scale: 1.8
damage: 8.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
bow-power: 7
volley-every: 7.0
volley-arrows: 36
volley-damage: 7.0
volley-speed: 3.6
volley-charge: 2.0
skeleton-every: 12.0
skeleton-count: 4
skeleton-max: 10
skeleton-health: 40.0
skeleton-bow-power: 4
skeleton-armor: CHAINMAIL
snipe-every: 6.0
snipe-damage: 12.0
snipe-charge: 1.0
snipe-speed: 5.0
# ██████╗░██████╗░░██████╗░░██████╗░██████╗░ ███╗░░░███╗░██████╗░████████╗██╗░░██╗███████╗██████╗░
# ██╔══██╗██╔══██╗██╔═══██╗██╔═══██╗██╔══██╗ ████╗░████║██╔═══██╗╚══██╔══╝██║░░██║██╔════╝██╔══██╗
# ██████╔╝██████╔╝██║░░░██║██║░░░██║██║░░██║ ██╔████╔██║██║░░░██║░░░██║░░░███████║█████╗░░██████╔╝
# ██╔══██╗██╔══██╗██║░░░██║██║░░░██║██║░░██║ ██║╚██╔╝██║██║░░░██║░░░██║░░░██╔══██║██╔══╝░░██╔══██╗
# ██████╔╝██║░░██║╚██████╔╝╚██████╔╝██████╔╝ ██║░╚═╝░██║╚██████╔╝░░░██║░░░██║░░██║███████╗██║░░██║
# ╚═════╝░╚═╝░░╚═╝░╚═════╝░░╚═════╝░╚═════╝░ ╚═╝░░░░░╚═╝░╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝
brood-mother:
name: "&4&lBrood Mother"
health: 750.0
scale: 2.5
damage: 12.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
web-every: 4.0
web-count: 10
web-duration: 7.0
web-all-targets: true
silverfish-every: 8.0
silverfish-count: 6
silverfish-max: 24
silverfish-health: 12.0
endermite-every: 12.0
endermite-count: 4
endermite-max: 14
endermite-health: 12.0
pounce-every: 8.0
pounce-damage: 10.0
pounce-radius: 3.0
pounce-poison-seconds: 5.0
# ████████╗██╗░░██╗███████╗ ███████╗██╗░░░██╗░██████╗░██╗░░██╗███████╗██████╗░
# ╚══██╔══╝██║░░██║██╔════╝ ██╔════╝██║░░░██║██╔═══██╗██║░██╔╝██╔════╝██╔══██╗
# ░░░██║░░░███████║█████╗░░ █████╗░░██║░░░██║██║░░░██║█████╔╝░█████╗░░██████╔╝
# ░░░██║░░░██╔══██║██╔══╝░░ ██╔══╝░░╚██╗░██╔╝██║░░░██║██╔═██╗░██╔══╝░░██╔══██╗
# ░░░██║░░░██║░░██║███████╗ ███████╗░╚████╔╝░╚██████╔╝██║░░██╗███████╗██║░░██║
# ░░░╚═╝░░░╚═╝░░╚═╝╚══════╝ ╚══════╝░░╚═══╝░░░╚═════╝░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝
evoker:
name: "&5&lThe Evoker"
health: 450.0
scale: 1.4
damage: 8.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
burrow-every: 10.0
burrow-time: 3.0
emerge-damage: 12.0
silent-attack-every: 1.0
silent-attack-damage: 5.0
clone-chance: 70
clone-count: 4
clone-time: 4.0
clone-cooldown: 6.0
ravager-every: 30.0
ravager-count: 1
ravager-max: 1
ravager-health: 100.0
ravager-damage: 12.0
# ██╗███╗░░░██╗███████╗███████╗██████╗░███╗░░░██╗░██████╗░ ██████╗░██╗░░░░░░█████╗░███████╗███████╗
# ██║████╗░░██║██╔════╝██╔════╝██╔══██╗████╗░░██║██╔═══██╗ ██╔══██╗██║░░░░░██╔══██╗╚══███╔╝██╔════╝
# ██║██╔██╗░██║█████╗░░█████╗░░██████╔╝██╔██╗░██║██║░░░██║ ██████╔╝██║░░░░░███████║░░███╔╝░█████╗░░
# ██║██║╚██╗██║██╔══╝░░██╔══╝░░██╔══██╗██║╚██╗██║██║░░░██║ ██╔══██╗██║░░░░░██╔══██║░███╔╝░░██╔══╝░░
# ██║██║░╚████║██║░░░░░███████╗██║░░██║██║░╚████║╚██████╔╝ ██████╔╝███████╗██║░░██║███████╗███████╗
# ╚═╝╚═╝░░╚═══╝╚═╝░░░░░╚══════╝╚═╝░░╚═╝╚═╝░░╚═══╝░╚═════╝░ ╚═════╝░╚══════╝╚═╝░░╚═╝╚══════╝╚══════╝
inferno-blaze:
name: "&6&lInferno Blaze"
health: 500.0
scale: 2.0
damage: 8.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
meteor-every: 7.0
meteor-count: 3
meteor-damage: 12.0
meteor-radius: 3.5
meteor-fire: 4.0
meteor-height: 22.0
meteor-size: 1.6
meteor-break-blocks: false
nether-every: 15.0
nether-count: 2
nether-max: 8
nether-health: 30.0
nether-types:
- BLAZE
- MAGMA_CUBE
- WITHER_SKELETON
- PIGLIN_BRUTE
# ███████╗██████╗░░██████╗░███████╗████████╗ ███████╗████████╗██████╗░░█████╗░██╗░░░██╗
# ██╔════╝██╔══██╗██╔═══██╗██╔════╝╚══██╔══╝ ██╔════╝╚══██╔══╝██╔══██╗██╔══██╗╚██╗░██╔╝
# █████╗░░██████╔╝██║░░░██║███████╗░░░██║░░░ ███████╗░░░██║░░░██████╔╝███████║░╚████╔╝░
# ██╔══╝░░██╔══██╗██║░░░██║╚════██║░░░██║░░░ ╚════██║░░░██║░░░██╔══██╗██╔══██║░░╚██╔╝░░
# ██║░░░░░██║░░██║╚██████╔╝███████║░░░██║░░░ ███████║░░░██║░░░██║░░██║██║░░██║░░░██║░░░
# ╚═╝░░░░░╚═╝░░╚═╝░╚═════╝░╚══════╝░░░╚═╝░░░ ╚══════╝░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░
frost-stray:
name: "&b&lFrost Stray"
health: 450.0
scale: 1.8
damage: 6.0
speed: 1.0
ability-range: 32.0
enrage-percent: 30
enrage-speed: 0.6
kill-minions-on-death: true
xp: 500
bow-power: 3
ice-every: 8.0
ice-count: 2
ice-damage: 6.0
ice-radius: 4.0
freeze-time: 5.0
ice-floor: true
phantom-every: 15.0
phantom-count: 2
phantom-max: 6
phantom-health: 20.0
phantom-damage: 8.0
phantom-speed: 1.5
phantom-size: 2
# ██████╗░███████╗██████╗░██╗░░██╗███████╗
# ██╔══██╗██╔════╝██╔══██╗██║░██╔╝██╔════╝
# ██████╔╝█████╗░░██████╔╝█████╔╝░███████╗
# ██╔═══╝░██╔══╝░░██╔══██╗██╔═██╗░╚════██║
# ██║░░░░░███████╗██║░░██║██║░░██╗███████║
# ╚═╝░░░░░╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝
special:
default-hearts: 20.0
max-hearts: 100.0
# ███╗░░░███╗░█████╗░░██████╗███████╗ ██████╗░░██████╗░██╗░░░██╗██╗░░░░░███████╗████████╗████████╗███████╗
# ████╗░████║██╔══██╗██╔════╝██╔════╝ ██╔══██╗██╔═══██╗██║░░░██║██║░░░░░██╔════╝╚══██╔══╝╚══██╔══╝██╔════╝
# ██╔████╔██║███████║██║░░░░░█████╗░░ ██████╔╝██║░░░██║██║░░░██║██║░░░░░█████╗░░░░░██║░░░░░░██║░░░█████╗░░
# ██║╚██╔╝██║██╔══██║██║░░░░░██╔══╝░░ ██╔══██╗██║░░░██║██║░░░██║██║░░░░░██╔══╝░░░░░██║░░░░░░██║░░░██╔══╝░░
# ██║░╚═╝░██║██║░░██║╚██████╗███████╗ ██║░░██║╚██████╔╝╚██████╔╝███████╗███████╗░░░██║░░░░░░██║░░░███████╗
# ╚═╝░░░░░╚═╝╚═╝░░╚═╝░╚═════╝╚══════╝ ╚═╝░░╚═╝░╚═════╝░░╚═════╝░╚══════╝╚══════╝░░░╚═╝░░░░░░╚═╝░░░╚══════╝
mace-roulette:
height-above: 40
platform-size: 8
platform-block: WHITE_CONCRETE
spin-seconds: 5.0
spin-turns: 4
reset-delay-seconds: 3
round-seconds: 45
heal-each-round: true
mace-size: 2.0
pointer-offset-degrees: 0
# ██████╗░██╗██╗░░░░░██╗░░░░░░█████╗░██████╗░███████╗ ░██████╗░███████╗ ███████╗░██████╗░██████╗░████████╗██╗░░░██╗███╗░░░██╗███████╗
# ██╔══██╗██║██║░░░░░██║░░░░░██╔══██╗██╔══██╗██╔════╝ ██╔═══██╗██╔════╝ ██╔════╝██╔═══██╗██╔══██╗╚══██╔══╝██║░░░██║████╗░░██║██╔════╝
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pillars-of-fortune:
height: 20
item-every: 5.0
spacing: 6.0
pillar-block: BEDROCK
countdown: 5
max-amount: 1
spawn-eggs: true
spectate-when-out: true
item-blacklist: []
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# ╚═╝░░░░░╚═╝╚═╝░░╚═══╝╚═════╝░ ░░░╚═╝░░░╚═╝░░╚═╝╚══════╝ ░╚═════╝░╚═════╝░╚══════╝░╚═════╝░╚═╝░░╚═╝
color-hunt:
rounds: 1
time-limit-seconds: 300
roll-seconds: 3.0
natural-items: true
count-items-already-held: false
natural-items-by-color:
white: [BONE_MEAL, BONE, SNOWBALL, SNOW_BLOCK, SUGAR, QUARTZ, QUARTZ_BLOCK, LILY_OF_THE_VALLEY, OXEYE_DAISY, EGG, PAPER, STRING, FEATHER, BIRCH_LOG, DIORITE]
orange: [PUMPKIN, CARVED_PUMPKIN, CARROT, HONEYCOMB, COPPER_INGOT, RAW_COPPER, ACACIA_PLANKS, RED_SAND, TERRACOTTA, TORCHFLOWER]
magenta: [ALLIUM, LILAC, PURPUR_BLOCK]
light-blue: [BLUE_ORCHID, DIAMOND, DIAMOND_BLOCK, ICE, PACKED_ICE, BLUE_ICE, HEART_OF_THE_SEA]
yellow: [DANDELION, SUNFLOWER, GOLD_INGOT, GOLD_NUGGET, RAW_GOLD, GOLD_BLOCK, HAY_BLOCK, SPONGE, SAND, SANDSTONE, BEE_NEST, HONEY_BOTTLE, GLOWSTONE_DUST, GLOWSTONE, BLAZE_POWDER, BLAZE_ROD]
lime: [SLIME_BALL, SLIME_BLOCK, SUGAR_CANE, SEA_PICKLE, EMERALD]
pink: [PEONY, CHERRY_PLANKS, CHERRY_LOG, CHERRY_LEAVES, PORKCHOP, BRAIN_CORAL]
gray: [GRAVEL, COBBLESTONE, STONE, ANDESITE, FLINT, DEEPSLATE, COBBLED_DEEPSLATE, TUFF, IRON_NUGGET]
light-gray: [IRON_INGOT, RAW_IRON, IRON_BLOCK, CLAY_BALL, CLAY, GUNPOWDER, AZURE_BLUET, WHITE_TULIP]
cyan: [PRISMARINE_SHARD, PRISMARINE, WARPED_PLANKS, WARPED_STEM, WARPED_ROOTS, DIAMOND_HORSE_ARMOR]
purple: [AMETHYST_SHARD, AMETHYST_BLOCK, CHORUS_FRUIT, SHULKER_SHELL, ENDER_EYE, OBSIDIAN]
blue: [LAPIS_LAZULI, LAPIS_BLOCK, CORNFLOWER]
brown: [COCOA_BEANS, LEATHER, DIRT, COARSE_DIRT, OAK_LOG, SPRUCE_LOG, DARK_OAK_LOG, OAK_PLANKS, SPRUCE_PLANKS, DARK_OAK_PLANKS, STICK, BROWN_MUSHROOM, RABBIT_HIDE, POTATO, BREAD]
green: [CACTUS, KELP, DRIED_KELP, OAK_LEAVES, SPRUCE_LEAVES, BIRCH_LEAVES, JUNGLE_LEAVES, VINE, LILY_PAD, FERN, SHORT_GRASS, MOSS_BLOCK, SEAGRASS, TURTLE_SCUTE, EMERALD_ORE]
red: [REDSTONE, REDSTONE_BLOCK, POPPY, ROSE_BUSH, APPLE, NETHER_WART, NETHERRACK, RED_MUSHROOM, CRIMSON_STEM, BEETROOT, SWEET_BERRIES, RABBIT_FOOT]
black: [COAL, CHARCOAL, COAL_BLOCK, INK_SAC, OBSIDIAN, WITHER_ROSE, BLACKSTONE, BASALT, WITHER_SKELETON_SKULL]Full Revamp
No release notes were provided.