Product description
Supported Minecraft Versions: 1.21-1.21.11 Texture Pack *IMPORTANT NOTES: You need to use a brewing stand to craft effects, A crafting table will NOT work, Also you can't brew potions if you have this plugin on the server because it replaces the normal brewing GUI with the Crafting GUI for potions
All recipes are configurable, these are the default recipes:
New Bars for passives and Icons depending on cooldown:
New Cool Particles
New Passives:
/recipes
New Effect Crafting GUI
Augmented Effects
How to activate abilities Use BindCommands Mod if you want to use Key Binds
/lspark /rspark /ability1 /ability2 /use_spark left /use_spark right
If you don't want to use BindCommands do /controls and you can use:
# ██████╗░██╗░░░██╗ ██████╗░░█████╗░░█████╗░███╗░░░███╗░██╗░░░░░░░██╗███████╗███╗░░██╗# ██╔══██╗╚██╗░██╔╝ ██╔══██╗██╔══██╗██╔══██╗████╗░████║░██║░░██╗░░██║██╔════╝████╗░██║# ██████╦╝░╚████╔╝░ ██║░░██║██║░░██║██║░░██║██╔████╔██║░╚██╗████╗██╔╝█████╗░░██╔██╗██║# ██╔══██╗░░╚██╔╝░░ ██║░░██║██║░░██║██║░░██║██║╚██╔╝██║░░████╔═████║░██╔══╝░░██║╚████║# ██████╦╝░░░██║░░░ ██████╔╝╚█████╔╝╚█████╔╝██║░╚═╝░██║░░╚██╔╝░╚██╔╝░███████╗██║░╚███║# ╚═════╝░░░░╚═╝░░░ ╚═════╝░░╚════╝░░╚════╝░╚═╝░░░░░╚═╝░░░╚═╝░░░╚═╝░░╚══════╝╚═╝░░╚══╝## ░█████╗░░█████╗░███╗░░██╗███████╗██╗░██████╗░░░░██╗░░░██╗███╗░░░███╗██╗░░░░░# ██╔══██╗██╔══██╗████╗░██║██╔════╝██║██╔════╝░░░░╚██╗░██╔╝████╗░████║██║░░░░░# ██║░░╚═╝██║░░██║██╔██╗██║█████╗░░██║██║░░██╗░░░░░╚████╔╝░██╔████╔██║██║░░░░░# ██║░░██╗██║░░██║██║╚████║██╔══╝░░██║██║░░╚██╗░░░░░╚██╔╝░░██║╚██╔╝██║██║░░░░░# ╚█████╔╝╚█████╔╝██║░╚███║██║░░░░░██║╚██████╔╝██╗░░░██║░░░██║░╚═╝░██║███████╗# ░╚════╝░░╚════╝░╚═╝░░╚══╝╚═╝░░░░░╚═╝░╚═════╝░╚═╝░░░╚═╝░░░╚═╝░░░░░╚═╝╚══════╝configs: lava_swim: true brewing_beam: true # show the black beam coming out of the brewing stand when a ritual starts drain_cooldown: 60 # Cooldown for draining default_offhand_for_ability: false # Makes the default way to spark offhand and shift offhand instead of /rspark and /lspark stop_unequip_while_on_cooldown: false haste_enchant: true emerald_enchant: true drop_effects_on_death: 1 random_effect_on_join: false chain_lightning: true # turn it off if you find bugs in thunder effect like lightning striking twice sometimes action_bar_update_time: 1 # How often to update the action bar (in ticks). 1 = every tick, 2 = every 2 ticks, etc. event_update_time: 1 # How often to to call passives (in ticks). 1 = every tick, 2 = every 2 ticks, etc. disabled_worlds: - null empty_slots_icon: false drop_head_on_death: true hitcounter_bar: true announce_when_brewing_normal_effect: true haste_passive_increase_value: 0.1 speed_passive_increase_value: 0.2# ██╗░░░░░██╗███╗░░░███╗██╗████████╗░██████╗# ██║░░░░░██║████╗░████║██║╚══██╔══╝██╔════╝# ██║░░░░░██║██╔████╔██║██║░░░██║░░░╚█████╗░# ██║░░░░░██║██║╚██╔╝██║██║░░░██║░░░░╚═══██╗# ███████╗██║██║░╚═╝░██║██║░░░██║░░░██████╔╝# ╚══════╝╚═╝╚═╝░░░░░╚═╝╚═╝░░░╚═╝░░░╚═════╝░augments: # Specify the limit for augmented effects (0 = none, -1 = infinite ) emerald: 1 feather: 1 fire: 1 frost: 1 haste: 1 heart: 1 invis: 1 ocean: 1 regen: 1 speed: 1 strength: 1 thunder: 1 ender: 0effects: # Specify the limit for augmented effects (0 = none, -1 = infinite) emerald: 3 feather: 3 fire: 3 frost: 3 haste: 3 heart: 3 invis: 3 ocean: 3 regen: 3 speed: 3 strength: 3 thunder: 3 ender: 1# ██████╗░░█████╗░███╗░░░███╗░█████╗░░██████╗░███████╗# ██╔══██╗██╔══██╗████╗░████║██╔══██╗██╔════╝░██╔════╝# ██║░░██║███████║██╔████╔██║███████║██║░░██╗░█████╗░░# ██║░░██║██╔══██║██║╚██╔╝██║██╔══██║██║░░╚██╗██╔══╝░░# ██████╔╝██║░░██║██║░╚═╝░██║██║░░██║╚██████╔╝███████╗# ╚═════╝░╚═╝░░╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝░╚═════╝░╚══════╝damage: speed_dash_damage: 2.0 thunder: 4 feather_spark: 8 ocean_drown: 4 increasing_fire_damage_multiplier: 1.3 max_fire_damage_multiplier: 3.0 fire_launch_strength: 4.0 trident_pull_strength: 1.5 speed_dash_strength: 2 feather_mace: 1.5 dragon: 4 how_many_hits_to_blind_enemies_using_invis: 10 should_invis_blind_enemies_when_hitting_with_an_arrow: true# ██████╗░██╗░░░██╗██████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗# ██╔══██╗██║░░░██║██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝# ██║░░██║██║░░░██║██████╔╝███████║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░# ██║░░██║██║░░░██║██╔══██╗██╔══██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗# ██████╔╝╚██████╔╝██║░░██║██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝# ╚═════╝░░╚═════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░durations: freeze_frozen_duration: 5 emerald_item_lock_duration: 5 dragon_curse_duration: 7 ritual_duration: 600 fire_spark: 4 frost_spark: 10 heart_spark: 60 emerald_spark: 10 invis_spark: 10 ocean_spark: 5 regen_spark: 30 strength_spark: 15 thunder_spark: 10 haste_spark: 15 feather_spark: 4# ░█████╗░░█████╗░░█████╗░██╗░░░░░██████╗░░█████╗░░██╗░░░░░░░██╗███╗░░██╗░██████╗# ██╔══██╗██╔══██╗██╔══██╗██║░░░░░██╔══██╗██╔══██╗░██║░░██╗░░██║████╗░██║██╔════╝# ██║░░╚═╝██║░░██║██║░░██║██║░░░░░██║░░██║██║░░██║░╚██╗████╗██╔╝██╔██╗██║╚█████╗░# ██║░░██╗██║░░██║██║░░██║██║░░░░░██║░░██║██║░░██║░░████╔═████║░██║╚████║░╚═══██╗# ╚█████╔╝╚█████╔╝╚█████╔╝███████╗██████╔╝╚█████╔╝░░╚██╔╝░╚██╔╝░██║░╚███║██████╔╝# ░╚════╝░░╚════╝░░╚════╝░╚══════╝╚═════╝░░╚════╝░░░░╚═╝░░░╚═╝░░╚═╝░░╚══╝╚═════╝░cooldowns: fire_spark: 60 frost_spark: 90 heart_spark: 120 emerald_spark: 30 invis_spark: 90 ocean_spark: 90 regen_spark: 60 strength_spark: 60 thunder_spark: 90 haste_spark: 60 feather_spark: 40 speed_spark: 20 ender_spark: 10 ender_dragon_breath: 30# ██████╗░░█████╗░██████╗░██╗██╗░░░██╗░██████╗# ██╔══██╗██╔══██╗██╔══██╗██║██║░░░██║██╔════╝# ██████╔╝███████║██║░░██║██║██║░░░██║╚█████╗░# ██╔══██╗██╔══██║██║░░██║██║██║░░░██║░╚═══██╗# ██║░░██║██║░░██║██████╔╝██║╚██████╔╝██████╔╝# ╚═╝░░╚═╝╚═╝░░╚═╝╚═════╝░╚═╝░╚═════╝░╚═════╝░radius: fire: 5.0 invis: 10.0 ocean: 15.0 ocean_drown: 5.0 thunder: 7.0 feather: 4.0 frost: 5.0 ender: 50.0 regen_effect: 20# ██████╗░███████╗░█████╗░██╗██████╗░███████╗░██████╗# ██╔══██╗██╔════╝██╔══██╗██║██╔══██╗██╔════╝██╔════╝# ██████╔╝█████╗░░██║░░╚═╝██║██████╔╝█████╗░░╚█████╗░# ██╔══██╗██╔══╝░░██║░░██╗██║██╔═══╝░██╔══╝░░░╚═══██╗# ██║░░██║███████╗╚█████╔╝██║██║░░░░░███████╗██████╔╝# ╚═╝░░╚═╝╚══════╝░╚════╝░╚═╝╚═╝░░░░░╚══════╝╚═════╝░recipes: emerald: key: emerald shape: - WSW - OEO - CTC ingredients: W: WILD_ARMOR_TRIM_SMITHING_TEMPLATE S: SNIFFER_EGG E: EMERALD_BLOCK O: OMINOUS_BOTTLE C: ENDER_CHEST T: ENCHANTING_TABLE feather: key: feather shape: - BPB - FHF - BPB ingredients: B: BREEZE_ROD P: PHANTOM_MEMBRANE H: HEAVY_CORE F: FEATHER fire: key: fire shape: - URU - NPN - URU ingredients: U: NETHERITE_UPGRADE_SMITHING_TEMPLATE R: RESPAWN_ANCHOR N: NETHERITE_INGOT P: MUSIC_DISC_PIGSTEP frost: key: frost shape: - TPT - HDH - TPT ingredients: P: VERDANT_FROGLIGHT T: FLOW_ARMOR_TRIM_SMITHING_TEMPLATE H: GOAT_HORN D: MUSIC_DISC_CREATOR haste: key: haste shape: - DBD - GEG - DND ingredients: D: DIAMOND_BLOCK B: BEACON G: GOLD_BLOCK E: DEEPSLATE_EMERALD_ORE N: NETHERITE_PICKAXE heart: key: heart shape: - PTP - EBE - PTP ingredients: P: POTION E: ENCHANTED_GOLDEN_APPLE B: BEETROOT T: TOTEM_OF_UNDYING invis: key: invis shape: - EME - SOS - ERE ingredients: E: ENDER_EYE M: MUSIC_DISC_5 R: RECOVERY_COMPASS S: SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE O: OMINOUS_TRIAL_KEY ocean: key: ocean shape: - EHE - TCT - EHE ingredients: E: TIDE_ARMOR_TRIM_SMITHING_TEMPLATE H: HEART_OF_THE_SEA T: TRIDENT C: CONDUIT regen: key: regen shape: - EHE - PAP - EME ingredients: E: END_CRYSTAL H: HONEY_BLOCK P: VERDANT_FROGLIGHT A: AXOLOTL_BUCKET M: MUSIC_DISC_CREATOR_MUSIC_BOX speed: key: speed shape: - RSR - DHE - RNR ingredients: R: RABBIT_FOOT S: SADDLE D: DUNE_ARMOR_TRIM_SMITHING_TEMPLATE H: DIAMOND_HORSE_ARMOR E: EYE_ARMOR_TRIM_SMITHING_TEMPLATE N: NETHERITE_BOOTS strength: key: strength shape: - PRP - SWA - PRP ingredients: P: PLAYER_HEAD R: RIB_ARMOR_TRIM_SMITHING_TEMPLATE S: NETHERITE_SWORD W: WITHER_ROSE A: NETHERITE_AXE thunder: key: thunder shape: - BLB - TCT - BLB ingredients: B: BOLT_ARMOR_TRIM_SMITHING_TEMPLATE L: LODESTONE C: CREEPER_HEAD T: TRIDENT ender: key: ender shape: - HSH - SDS - HSH ingredients: S: SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE D: DRAGON_EGG H: DRAGON_HEADoffhand: Doomwen: truemessages.yml[/CENTER]# messages.ymleffects: names: emerald: "�DFC00Emerald Effect" feather: "&#BEA3CAFeather Effect" fire: "&#FC7803Fire Effect" frost: "AE3FCFrost Effect" haste: "&#B96C00Haste Effect" heart: "&#FC0046Heart Effect" invis: "E00FCInvis Effect" ocean: "AFCOcean Effect" regen: "&#FC00DDRegen Effect" speed: "&#d1a44bSpeed Effect" strength: "	E2020Strength Effect" thunder: "&#FCED00Thunder Effect" dragon: "򄊧Ender Effect" colors: primary: invis: "ᚨB0" haste: "̤B00" regen: "&#B0009A" feather: "𔫸C" thunder: "&#B0A600" strength: "F1616" frost: "ȯFB0" heart: "&#B00030" emerald: "	B000" ocean: "EB0" fire: "&#B05302" speed: "&#b5883a" dragon: "A0735" secondary: invis: "E00FC" haste: "&#B96C00" regen: "&#FC00DD" feather: "&#BEA3CA" thunder: "&#FCED00" strength: "	E2020" frost: "AE3FC" heart: "&#FC0046" emerald: "�DFC00" ocean: "AFC" fire: "&#FC7803" speed: "&#d1a44b" dragon: "򄊧" lore: duration: "DD0ᴅᴜʀᴀᴛɪᴏɴ: {duration}" cooldown: "DD0ᴄᴏᴏʟᴅᴏᴡɴ: {cooldown}" emerald: passive_title: "	B000ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DLooting 5" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DPermanent Hero of the village" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§D2.0x exp" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DConsumables have a 50% chance of not being consumed" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DReceiving 10 hits lock the attacker's food and XP for {emerald_lock_duration}s" spark_title: "	B000ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DHero of the village 5.0" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§D4.0x exp" - "�DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DConsumables have a 75% chance not to be consumed" feather: passive_title: "𔫸Cᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#BEA3CA☁ §x§6§D§6§D§6§DNo Fall damage" - "&#BEA3CA☁ §x§6§D§6§D§6§DAttacking from a 7+ block fall does 1.5x damage" - "&#BEA3CA☁ §x§6§D§6§D§6§DAuto windcharge counter after being attacked 10 times" - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges have 0.5x cooldown" - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges have 2x velocity" - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges go perfectly straight" spark_title: "𔫸Cꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "&#BEA3CA☁ §x§6§D§6§D§6§DLaunches the player upward" - "&#BEA3CA☁ §x§6§D§6§D§6§DSlams back into the floor damaging nearby players" fire: passive_title: "&#B05302ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFire Resistance" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFly through lava" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DSwim in Lava" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DAuto Smelting on all blocks" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DSet players on fire every 10 hits" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFire damage increases over time" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DEvaporate water" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DLava buckets cancel fall damage" spark_title: "&#B05302ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛ:" spark: - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DIgnite all players within 5 blocks" - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFinal Ignition erupts and launches all players upward" frost: passive_title: "ȯFB0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "AE3FC❄ §x§6§D§6§D§6§D10th hit freezes enemies and puts windcharge on cooldown" - "AE3FC❄ §x§6§D§6§D§6§DFrosted enemies get Mining Fatigue" - "AE3FC❄ §x§6§D§6§D§6§DIncreased speed on all ice and snow blocks" - "AE3FC❄ §x§6§D§6§D§6§DWind charge cooldown increased to 3 seconds" - "AE3FC❄ §x§6§D§6§D§6§DFly through powdered snow" - "AE3FC❄ §x§6§D§6§D§6§DFrost on ranged attacks" spark_title: "ȯFB0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "AE3FC❄ §x§6§D§6§D§6§DFreezes players on hit" - "AE3FC❄ §x§6§D§6§D§6§DMining fatigue 2 on hit" - "AE3FC❄ §x§6§D§6§D§6§DReduce jump height of enemies within {frost_radius}" thunder: passive_title: "&#B0A600ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#FCED00⚡ §x§6§D§6§D§6§DSmite players every 10th hit (5th hit if its raining)" - "&#FCED00⚡ §x§6§D§6§D§6§DThunder chains to nearby enemies" - "&#FCED00⚡ §x§6§D§6§D§6§DTridents smite enemies when thrown" spark_title: "&#B0A600ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "&#FCED00⚡ §x§6§D§6§D§6§DSmite all players within 10 blocks" - "&#FCED00⚡ §x§6§D§6§D§6§DEach player can be only smited 3 times" haste: passive_title: "̤B00ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#B96C00⛏ §x§6§D§6§D§6§DBreak blocks faster" - "&#B96C00⛏ §x§6§D§6§D§6§DTools have Fortune 5 and Unbreaking 10" - "&#B96C00⛏ §x§6§D§6§D§6§DCrouch to Vein mine ores" - "&#B96C00⛏ §x§6§D§6§D§6§DEnemies have reduced I-Frames" - "&#B96C00⛏ §x§6§D§6§D§6§DEach hit increases attack speed" - "&#B96C00⛏ §x§6§D§6§D§6§DAttack speed decays every 1.0s" spark_title: "̤B00ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "&#B96C00⛏ §x§6§D§6§D§6§DInsta mine all blocks" - "&#B96C00⛏ §x§6§D§6§D§6§DIncreased attack speed" heart: passive_title: "&#B00030ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#FC0046❤ §x§6§D§6§D§6§D+5 Hearts" - "&#FC0046❤ §x§6§D§6§D§6§DAll food gives absorption" - "&#FC0046❤ §x§6§D§6§D§6§DEgaps gives +10 absorption hearts" - "&#FC0046❤ §x§6§D§6§D§6§DSee player's health every 10 hits" spark_title: "&#B00030ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "&#FC0046❤ §x§6§D§6§D§6§DHeal players to 20 hearts instantly" invis: passive_title: "ᚨB0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DInvisibility" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DHide enemies health every 10 attacks" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBlinds enemies every 10 attacks" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DFully invisible to mobs" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBow shots give blindness" spark_title: "ᚨB0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DSummons a smoke bomb" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DArmor Invis to user" - "E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBlinds and hides health of all enemies within the smoke screen" ocean: passive_title: "EB0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DSwim faster" - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DBreathe underwater" - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DMake everyone around you start drowning" - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DTridents pull players" spark_title: "EB0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DSummons a Whirlhole" - "AFC\uD83C\uDF0A §x§6§D§6§D§6§DPulls in all players and entities in 15 blocks" regen: passive_title: "&#B0009Aᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#FC00DD+ §x§6§D§6§D§6§DNo hunger loss" - "&#FC00DD+ §x§6§D§6§D§6§DPermanent Regeneration" - "&#FC00DD+ §x§6§D§6§D§6§DEvery hit gives Regeneration 2 for 3.0 seconds" - "&#FC00DD+ §x§6§D§6§D§6§DAll food gives +3.0 saturation bars" - "&#FC00DD+ §x§6§D§6§D§6§DEat anytime" - "&#FC00DD+ §x§6§D§6§D§6§D10th hit takes away 1.0 hunger bar from your target" spark_title: "&#B0009Aꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛ:" spark: - "&#FC00DD+ §x§6§D§6§D§6§DDamage dealth heals you and nearby teammates" speed: passive_title: "&#b5883aᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "&#d1a44b⏩ §x§6§D§6§D§6§D+{speed_passive_value}x movement speed" - "&#d1a44b⏩ §x§6§D§6§D§6§DEach hit increases speed level" - "&#d1a44b⏩ §x§6§D§6§D§6§DGetting hit lowers speed level" - "&#d1a44b⏩ §x§6§D§6§D§6§DBows charge 1.5x faster" - "&#d1a44b⏩ §x§6§D§6§D§6§DImproved projectile speed, accuracy and range" spark_title: "&#b5883aꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "&#d1a44b⏩ §x§6§D§6§D§6§DDash forward dealing {speed_dash_damage} hearts to entities" strength: passive_title: "F1616ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§DShield disables are 2.0x longer" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§DDamages shields by 20 when disabling" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§D0.5x damage penetrates when disabling shields" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§D2.0x damage to all mobs" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§DPiercing on ranged attacks" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§D+0.3 attack damage for every 1HP Lost" - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§D10th hit reveals armor durability for 3.0 seconds" spark_title: "F1616ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark: - "	E2020\uD83D\uDEE1 §x§6§D§6§D§6§DAll attacks are critical" dragon: passive_title: "A0735ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:" passive: - "򄊧⭐ §x§6§D§6§D§6§DAll nearby untrusted players have glowing" - "򄊧⭐ §x§6§D§6§D§6§DUse dragon's breath to shoot powerful fireballs that curse players" - "򄊧⭐ §x§6§D§6§D§6§DCurse untrusted players on hit which shares damage with all cursed players" spark_title: "A0735ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:" spark:[/CENTER] - "򄊧⭐ §x§6§D§6§D§6§DTeleport to the cursor position within a 15 block radius"[CENTER] - "򄊧⭐ §x§6§D§6§D§6§DInstantly kills any mob and curses players" - "򄊧⭐ §x§6§D§6§D§6§DCursing a player resets the spark cooldown"[CENTER]




