Infuse SMP

by Doomwen

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A plugin that adds all effects from Infuse SMP Revamp S3

1.21.11
Lifetime access$19.99
USD

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Product description

Supported Minecraft Versions: 1.21-1.21.11 Texture Pack *IMPORTANT NOTES: You need to use a brewing stand to craft effects, A crafting table will NOT work, Also you can't brew potions if you have this plugin on the server because it replaces the normal brewing GUI with the Crafting GUI for potions

All recipes are configurable, these are the default recipes:

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New Bars for passives and Icons depending on cooldown:

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New Cool Particles

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New Passives:

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/recipes

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New Effect Crafting GUI

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Augmented Effects

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How to activate abilities Use BindCommands Mod if you want to use Key Binds

/lspark /rspark /ability1 /ability2 /use_spark left /use_spark right

If you don't want to use BindCommands do /controls and you can use:

text
# ██████╗░██╗░░░██╗        ██████╗░░█████╗░░█████╗░███╗░░░███╗░██╗░░░░░░░██╗███████╗███╗░░██╗# ██╔══██╗╚██╗░██╔╝        ██╔══██╗██╔══██╗██╔══██╗████╗░████║░██║░░██╗░░██║██╔════╝████╗░██║# ██████╦╝░╚████╔╝░        ██║░░██║██║░░██║██║░░██║██╔████╔██║░╚██╗████╗██╔╝█████╗░░██╔██╗██║# ██╔══██╗░░╚██╔╝░░        ██║░░██║██║░░██║██║░░██║██║╚██╔╝██║░░████╔═████║░██╔══╝░░██║╚████║# ██████╦╝░░░██║░░░        ██████╔╝╚█████╔╝╚█████╔╝██║░╚═╝░██║░░╚██╔╝░╚██╔╝░███████╗██║░╚███║# ╚═════╝░░░░╚═╝░░░        ╚═════╝░░╚════╝░░╚════╝░╚═╝░░░░░╚═╝░░░╚═╝░░░╚═╝░░╚══════╝╚═╝░░╚══╝## ░█████╗░░█████╗░███╗░░██╗███████╗██╗░██████╗░░░░██╗░░░██╗███╗░░░███╗██╗░░░░░# ██╔══██╗██╔══██╗████╗░██║██╔════╝██║██╔════╝░░░░╚██╗░██╔╝████╗░████║██║░░░░░# ██║░░╚═╝██║░░██║██╔██╗██║█████╗░░██║██║░░██╗░░░░░╚████╔╝░██╔████╔██║██║░░░░░# ██║░░██╗██║░░██║██║╚████║██╔══╝░░██║██║░░╚██╗░░░░░╚██╔╝░░██║╚██╔╝██║██║░░░░░# ╚█████╔╝╚█████╔╝██║░╚███║██║░░░░░██║╚██████╔╝██╗░░░██║░░░██║░╚═╝░██║███████╗# ░╚════╝░░╚════╝░╚═╝░░╚══╝╚═╝░░░░░╚═╝░╚═════╝░╚═╝░░░╚═╝░░░╚═╝░░░░░╚═╝╚══════╝configs:  lava_swim: true  brewing_beam: true # show the black beam coming out of the brewing stand when a ritual starts  drain_cooldown: 60 # Cooldown for draining  default_offhand_for_ability: false # Makes the default way to spark offhand and shift offhand instead of /rspark and /lspark  stop_unequip_while_on_cooldown: false  haste_enchant: true  emerald_enchant: true  drop_effects_on_death: 1  random_effect_on_join: false  chain_lightning: true # turn it off if you find bugs in thunder effect like lightning striking twice sometimes  action_bar_update_time: 1 # How often to update the action bar (in ticks). 1 = every tick, 2 = every 2 ticks, etc.  event_update_time: 1 # How often to to call passives (in ticks). 1 = every tick, 2 = every 2 ticks, etc.  disabled_worlds:  - null  empty_slots_icon: false  drop_head_on_death: true  hitcounter_bar: true  announce_when_brewing_normal_effect: true  haste_passive_increase_value: 0.1  speed_passive_increase_value: 0.2# ██╗░░░░░██╗███╗░░░███╗██╗████████╗░██████╗# ██║░░░░░██║████╗░████║██║╚══██╔══╝██╔════╝# ██║░░░░░██║██╔████╔██║██║░░░██║░░░╚█████╗░# ██║░░░░░██║██║╚██╔╝██║██║░░░██║░░░░╚═══██╗# ███████╗██║██║░╚═╝░██║██║░░░██║░░░██████╔╝# ╚══════╝╚═╝╚═╝░░░░░╚═╝╚═╝░░░╚═╝░░░╚═════╝░augments: # Specify the limit for augmented effects (0 = none, -1 = infinite )  emerald: 1  feather: 1  fire: 1  frost: 1  haste: 1  heart: 1  invis: 1  ocean: 1  regen: 1  speed: 1  strength: 1  thunder: 1  ender: 0effects: # Specify the limit for augmented effects (0 = none, -1 = infinite)  emerald: 3  feather: 3  fire: 3  frost: 3  haste: 3  heart: 3  invis: 3  ocean: 3  regen: 3  speed: 3  strength: 3  thunder: 3  ender: 1#  ██████╗░░█████╗░███╗░░░███╗░█████╗░░██████╗░███████╗#  ██╔══██╗██╔══██╗████╗░████║██╔══██╗██╔════╝░██╔════╝#  ██║░░██║███████║██╔████╔██║███████║██║░░██╗░█████╗░░#  ██║░░██║██╔══██║██║╚██╔╝██║██╔══██║██║░░╚██╗██╔══╝░░#  ██████╔╝██║░░██║██║░╚═╝░██║██║░░██║╚██████╔╝███████╗#  ╚═════╝░╚═╝░░╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝░╚═════╝░╚══════╝damage:  speed_dash_damage: 2.0  thunder: 4  feather_spark: 8  ocean_drown: 4  increasing_fire_damage_multiplier: 1.3  max_fire_damage_multiplier: 3.0  fire_launch_strength: 4.0  trident_pull_strength: 1.5  speed_dash_strength: 2  feather_mace: 1.5  dragon: 4  how_many_hits_to_blind_enemies_using_invis: 10  should_invis_blind_enemies_when_hitting_with_an_arrow: true# ██████╗░██╗░░░██╗██████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗# ██╔══██╗██║░░░██║██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝# ██║░░██║██║░░░██║██████╔╝███████║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░# ██║░░██║██║░░░██║██╔══██╗██╔══██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗# ██████╔╝╚██████╔╝██║░░██║██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝# ╚═════╝░░╚═════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░durations:  freeze_frozen_duration: 5  emerald_item_lock_duration: 5  dragon_curse_duration: 7  ritual_duration: 600  fire_spark: 4  frost_spark: 10  heart_spark: 60  emerald_spark: 10  invis_spark: 10  ocean_spark: 5  regen_spark: 30  strength_spark: 15  thunder_spark: 10  haste_spark: 15  feather_spark: 4# ░█████╗░░█████╗░░█████╗░██╗░░░░░██████╗░░█████╗░░██╗░░░░░░░██╗███╗░░██╗░██████╗# ██╔══██╗██╔══██╗██╔══██╗██║░░░░░██╔══██╗██╔══██╗░██║░░██╗░░██║████╗░██║██╔════╝# ██║░░╚═╝██║░░██║██║░░██║██║░░░░░██║░░██║██║░░██║░╚██╗████╗██╔╝██╔██╗██║╚█████╗░# ██║░░██╗██║░░██║██║░░██║██║░░░░░██║░░██║██║░░██║░░████╔═████║░██║╚████║░╚═══██╗# ╚█████╔╝╚█████╔╝╚█████╔╝███████╗██████╔╝╚█████╔╝░░╚██╔╝░╚██╔╝░██║░╚███║██████╔╝# ░╚════╝░░╚════╝░░╚════╝░╚══════╝╚═════╝░░╚════╝░░░░╚═╝░░░╚═╝░░╚═╝░░╚══╝╚═════╝░cooldowns:  fire_spark: 60  frost_spark: 90  heart_spark: 120  emerald_spark: 30  invis_spark: 90  ocean_spark: 90  regen_spark: 60  strength_spark: 60  thunder_spark: 90  haste_spark: 60  feather_spark: 40  speed_spark: 20  ender_spark: 10  ender_dragon_breath: 30# ██████╗░░█████╗░██████╗░██╗██╗░░░██╗░██████╗# ██╔══██╗██╔══██╗██╔══██╗██║██║░░░██║██╔════╝# ██████╔╝███████║██║░░██║██║██║░░░██║╚█████╗░# ██╔══██╗██╔══██║██║░░██║██║██║░░░██║░╚═══██╗# ██║░░██║██║░░██║██████╔╝██║╚██████╔╝██████╔╝# ╚═╝░░╚═╝╚═╝░░╚═╝╚═════╝░╚═╝░╚═════╝░╚═════╝░radius:  fire: 5.0  invis: 10.0  ocean: 15.0  ocean_drown: 5.0  thunder: 7.0  feather: 4.0  frost: 5.0  ender: 50.0  regen_effect: 20# ██████╗░███████╗░█████╗░██╗██████╗░███████╗░██████╗# ██╔══██╗██╔════╝██╔══██╗██║██╔══██╗██╔════╝██╔════╝# ██████╔╝█████╗░░██║░░╚═╝██║██████╔╝█████╗░░╚█████╗░# ██╔══██╗██╔══╝░░██║░░██╗██║██╔═══╝░██╔══╝░░░╚═══██╗# ██║░░██║███████╗╚█████╔╝██║██║░░░░░███████╗██████╔╝# ╚═╝░░╚═╝╚══════╝░╚════╝░╚═╝╚═╝░░░░░╚══════╝╚═════╝░recipes:  emerald:    key: emerald    shape:    - WSW    - OEO    - CTC    ingredients:      W: WILD_ARMOR_TRIM_SMITHING_TEMPLATE      S: SNIFFER_EGG      E: EMERALD_BLOCK      O: OMINOUS_BOTTLE      C: ENDER_CHEST      T: ENCHANTING_TABLE  feather:    key: feather    shape:    - BPB    - FHF    - BPB    ingredients:      B: BREEZE_ROD      P: PHANTOM_MEMBRANE      H: HEAVY_CORE      F: FEATHER  fire:    key: fire    shape:    - URU    - NPN    - URU    ingredients:      U: NETHERITE_UPGRADE_SMITHING_TEMPLATE      R: RESPAWN_ANCHOR      N: NETHERITE_INGOT      P: MUSIC_DISC_PIGSTEP  frost:    key: frost    shape:    - TPT    - HDH    - TPT    ingredients:      P: VERDANT_FROGLIGHT      T: FLOW_ARMOR_TRIM_SMITHING_TEMPLATE      H: GOAT_HORN      D: MUSIC_DISC_CREATOR  haste:    key: haste    shape:    - DBD    - GEG    - DND    ingredients:      D: DIAMOND_BLOCK      B: BEACON      G: GOLD_BLOCK      E: DEEPSLATE_EMERALD_ORE      N: NETHERITE_PICKAXE  heart:    key: heart    shape:    - PTP    - EBE    - PTP    ingredients:      P: POTION      E: ENCHANTED_GOLDEN_APPLE      B: BEETROOT      T: TOTEM_OF_UNDYING  invis:    key: invis    shape:    - EME    - SOS    - ERE    ingredients:      E: ENDER_EYE      M: MUSIC_DISC_5      R: RECOVERY_COMPASS      S: SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE      O: OMINOUS_TRIAL_KEY  ocean:    key: ocean    shape:    - EHE    - TCT    - EHE    ingredients:      E: TIDE_ARMOR_TRIM_SMITHING_TEMPLATE      H: HEART_OF_THE_SEA      T: TRIDENT      C: CONDUIT  regen:    key: regen    shape:    - EHE    - PAP    - EME    ingredients:      E: END_CRYSTAL      H: HONEY_BLOCK      P: VERDANT_FROGLIGHT      A: AXOLOTL_BUCKET      M: MUSIC_DISC_CREATOR_MUSIC_BOX  speed:    key: speed    shape:    - RSR    - DHE    - RNR    ingredients:      R: RABBIT_FOOT      S: SADDLE      D: DUNE_ARMOR_TRIM_SMITHING_TEMPLATE      H: DIAMOND_HORSE_ARMOR      E: EYE_ARMOR_TRIM_SMITHING_TEMPLATE      N: NETHERITE_BOOTS  strength:    key: strength    shape:    - PRP    - SWA    - PRP    ingredients:      P: PLAYER_HEAD      R: RIB_ARMOR_TRIM_SMITHING_TEMPLATE      S: NETHERITE_SWORD      W: WITHER_ROSE      A: NETHERITE_AXE  thunder:    key: thunder    shape:    - BLB    - TCT    - BLB    ingredients:      B: BOLT_ARMOR_TRIM_SMITHING_TEMPLATE      L: LODESTONE      C: CREEPER_HEAD      T: TRIDENT  ender:    key: ender    shape:    - HSH    - SDS    - HSH    ingredients:      S: SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE      D: DRAGON_EGG      H: DRAGON_HEADoffhand:  Doomwen: truemessages.yml[/CENTER]# messages.ymleffects:  names:    emerald: "&#0DFC00Emerald Effect"    feather: "&#BEA3CAFeather Effect"    fire: "&#FC7803Fire Effect"    frost: "&#7AE3FCFrost Effect"    haste: "&#B96C00Haste Effect"    heart: "&#FC0046Heart Effect"    invis: "&#7E00FCInvis Effect"    ocean: "&#005AFCOcean Effect"    regen: "&#FC00DDRegen Effect"    speed: "&#d1a44bSpeed Effect"    strength: "&#9E2020Strength Effect"    thunder: "&#FCED00Thunder Effect"    dragon: "&#541351Ender Effect"  colors:    primary:      invis: "&#5800B0"      haste: "&#804B00"      regen: "&#B0009A"      feather: "&#84728C"      thunder: "&#B0A600"      strength: "&#6F1616"      frost: "&#559FB0"      heart: "&#B00030"      emerald: "&#09B000"      ocean: "&#003EB0"      fire: "&#B05302"      speed: "&#b5883a"      dragon: "&#3A0735"    secondary:      invis: "&#7E00FC"      haste: "&#B96C00"      regen: "&#FC00DD"      feather: "&#BEA3CA"      thunder: "&#FCED00"      strength: "&#9E2020"      frost: "&#7AE3FC"      heart: "&#FC0046"      emerald: "&#0DFC00"      ocean: "&#005AFC"      fire: "&#FC7803"      speed: "&#d1a44b"      dragon: "&#541351"  lore:    duration: "&#007DD0ᴅᴜʀᴀᴛɪᴏɴ: {duration}"    cooldown: "&#007DD0ᴄᴏᴏʟᴅᴏᴡɴ: {cooldown}"    emerald:      passive_title: "&#09B000ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DLooting 5"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DPermanent Hero of the village"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§D2.0x exp"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DConsumables have a 50% chance of not being consumed"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DReceiving 10 hits lock the attacker's food and XP for {emerald_lock_duration}s"      spark_title: "&#09B000ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DHero of the village 5.0"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§D4.0x exp"        - "&#0DFC00\uD83D\uDCB2 §x§6§D§6§D§6§DConsumables have a 75% chance not to be consumed"    feather:      passive_title: "&#84728Cᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#BEA3CA☁ §x§6§D§6§D§6§DNo Fall damage"        - "&#BEA3CA☁ §x§6§D§6§D§6§DAttacking from a 7+ block fall does 1.5x damage"        - "&#BEA3CA☁ §x§6§D§6§D§6§DAuto windcharge counter after being attacked 10 times"        - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges have 0.5x cooldown"        - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges have 2x velocity"        - "&#BEA3CA☁ §x§6§D§6§D§6§DWindcharges go perfectly straight"      spark_title: "&#84728Cꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#BEA3CA☁ §x§6§D§6§D§6§DLaunches the player upward"        - "&#BEA3CA☁ §x§6§D§6§D§6§DSlams back into the floor damaging nearby players"    fire:      passive_title: "&#B05302ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFire Resistance"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFly through lava"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DSwim in Lava"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DAuto Smelting on all blocks"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DSet players on fire every 10 hits"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFire damage increases over time"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DEvaporate water"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DLava buckets cancel fall damage"      spark_title: "&#B05302ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛ:"      spark:        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DIgnite all players within 5 blocks"        - "&#FC7803\uD83D\uDD25 §x§6§D§6§D§6§DFinal Ignition erupts and launches all players upward"    frost:      passive_title: "&#559FB0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#7AE3FC❄ §x§6§D§6§D§6§D10th hit freezes enemies and puts windcharge on cooldown"        - "&#7AE3FC❄ §x§6§D§6§D§6§DFrosted enemies get Mining Fatigue"        - "&#7AE3FC❄ §x§6§D§6§D§6§DIncreased speed on all ice and snow blocks"        - "&#7AE3FC❄ §x§6§D§6§D§6§DWind charge cooldown increased to 3 seconds"        - "&#7AE3FC❄ §x§6§D§6§D§6§DFly through powdered snow"        - "&#7AE3FC❄ §x§6§D§6§D§6§DFrost on ranged attacks"      spark_title: "&#559FB0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#7AE3FC❄ §x§6§D§6§D§6§DFreezes players on hit"        - "&#7AE3FC❄ §x§6§D§6§D§6§DMining fatigue 2 on hit"        - "&#7AE3FC❄ §x§6§D§6§D§6§DReduce jump height of enemies within {frost_radius}"    thunder:      passive_title: "&#B0A600ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#FCED00⚡ §x§6§D§6§D§6§DSmite players every 10th hit (5th hit if its raining)"        - "&#FCED00⚡ §x§6§D§6§D§6§DThunder chains to nearby enemies"        - "&#FCED00⚡ §x§6§D§6§D§6§DTridents smite enemies when thrown"      spark_title: "&#B0A600ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#FCED00⚡ §x§6§D§6§D§6§DSmite all players within 10 blocks"        - "&#FCED00⚡ §x§6§D§6§D§6§DEach player can be only smited 3 times"    haste:      passive_title: "&#804B00ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#B96C00⛏ §x§6§D§6§D§6§DBreak blocks faster"        - "&#B96C00⛏ §x§6§D§6§D§6§DTools have Fortune 5 and Unbreaking 10"        - "&#B96C00⛏ §x§6§D§6§D§6§DCrouch to Vein mine ores"        - "&#B96C00⛏ §x§6§D§6§D§6§DEnemies have reduced I-Frames"        - "&#B96C00⛏ §x§6§D§6§D§6§DEach hit increases attack speed"        - "&#B96C00⛏ §x§6§D§6§D§6§DAttack speed decays every 1.0s"      spark_title: "&#804B00ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#B96C00⛏ §x§6§D§6§D§6§DInsta mine all blocks"        - "&#B96C00⛏ §x§6§D§6§D§6§DIncreased attack speed"    heart:      passive_title: "&#B00030ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#FC0046❤ §x§6§D§6§D§6§D+5 Hearts"        - "&#FC0046❤ §x§6§D§6§D§6§DAll food gives absorption"        - "&#FC0046❤ §x§6§D§6§D§6§DEgaps gives +10 absorption hearts"        - "&#FC0046❤ §x§6§D§6§D§6§DSee player's health every 10 hits"      spark_title: "&#B00030ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#FC0046❤ §x§6§D§6§D§6§DHeal players to 20 hearts instantly"    invis:      passive_title: "&#5800B0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DInvisibility"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DHide enemies health every 10 attacks"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBlinds enemies every 10 attacks"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DFully invisible to mobs"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBow shots give blindness"      spark_title: "&#5800B0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DSummons a smoke bomb"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DArmor Invis to user"        - "&#7E00FC\uD83D\uDC41 §x§6§D§6§D§6§DBlinds and hides health of all enemies within the smoke screen"    ocean:      passive_title: "&#003EB0ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DSwim faster"        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DBreathe underwater"        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DMake everyone around you start drowning"        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DTridents pull players"      spark_title: "&#003EB0ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DSummons a Whirlhole"        - "&#005AFC\uD83C\uDF0A §x§6§D§6§D§6§DPulls in all players and entities in 15 blocks"    regen:      passive_title: "&#B0009Aᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#FC00DD+ §x§6§D§6§D§6§DNo hunger loss"        - "&#FC00DD+ §x§6§D§6§D§6§DPermanent Regeneration"        - "&#FC00DD+ §x§6§D§6§D§6§DEvery hit gives Regeneration 2 for 3.0 seconds"        - "&#FC00DD+ §x§6§D§6§D§6§DAll food gives +3.0 saturation bars"        - "&#FC00DD+ §x§6§D§6§D§6§DEat anytime"        - "&#FC00DD+ §x§6§D§6§D§6§D10th hit takes away 1.0 hunger bar from your target"      spark_title: "&#B0009Aꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛ:"      spark:        - "&#FC00DD+ §x§6§D§6§D§6§DDamage dealth heals you and nearby teammates"    speed:      passive_title: "&#b5883aᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#d1a44b⏩ §x§6§D§6§D§6§D+{speed_passive_value}x movement speed"        - "&#d1a44b⏩ §x§6§D§6§D§6§DEach hit increases speed level"        - "&#d1a44b⏩ §x§6§D§6§D§6§DGetting hit lowers speed level"        - "&#d1a44b⏩ §x§6§D§6§D§6§DBows charge 1.5x faster"        - "&#d1a44b⏩ §x§6§D§6§D§6§DImproved projectile speed, accuracy and range"      spark_title: "&#b5883aꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#d1a44b⏩ §x§6§D§6§D§6§DDash forward dealing {speed_dash_damage} hearts to entities"    strength:      passive_title: "&#6F1616ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§DShield disables are 2.0x longer"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§DDamages shields by 20 when disabling"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§D0.5x damage penetrates when disabling shields"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§D2.0x damage to all mobs"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§DPiercing on ranged attacks"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§D+0.3 attack damage for every 1HP Lost"        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§D10th hit reveals armor durability for 3.0 seconds"      spark_title: "&#6F1616ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:        - "&#9E2020\uD83D\uDEE1 §x§6§D§6§D§6§DAll attacks are critical"    dragon:      passive_title: "&#3A0735ᴘᴀꜱꜱɪᴠᴇ ᴇꜰꜰᴇᴄᴛꜱ:"      passive:        - "&#541351⭐ §x§6§D§6§D§6§DAll nearby untrusted players have glowing"        - "&#541351⭐ §x§6§D§6§D§6§DUse dragon's breath to shoot powerful fireballs that curse players"        - "&#541351⭐ §x§6§D§6§D§6§DCurse untrusted players on hit which shares damage with all cursed players"      spark_title: "&#3A0735ꜱᴘᴀʀᴋ ᴇꜰꜰᴇᴄᴛꜱ:"      spark:[/CENTER]        - "&#541351⭐ §x§6§D§6§D§6§DTeleport to the cursor position within a 15 block radius"[CENTER]        - "&#541351⭐ §x§6§D§6§D§6§DInstantly kills any mob and curses players"        - "&#541351⭐ §x§6§D§6§D§6§DCursing a player resets the spark cooldown"[CENTER]